Nonogram · Devilish

Nonogram Devilish Level 803

Exactly the clues of Devilish level 803 in the app: a 15×15 grid with 98 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 30 logical steps. 3 of them are a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 30

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 30 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 10 (1 11 1): paint 13 cells, 2 empty (+28 dots for finished lines)
  2. Row 7 (4 3 4): paint 11 cells, 2 empty
  3. Row 9 (13): paint 13 cells
  4. Column 2 (3): paint 1 cell, 11 empty
  5. Column 14 (3): paint 1 cell, 11 empty
  6. Row 8 (5 5): paint 8 cells, 3 empty
  7. Row 12 (11): paint 11 cells
  8. Column 7 (4 2 1): paint 3 cells, 7 empty
  9. Column 8 (4 4): paint 4 cells, 6 empty
  10. Column 9 (4 2 1): paint 3 cells, 7 empty
  11. Column 3 (1 5 1): paint 1 cell, 5 empty
  12. Column 4 (3 6): paint 2 cells, 4 empty
  13. Column 12 (3 6): paint 2 cells, 4 empty (+6 dots for finished lines)
  14. Column 6 (3 3 4): paint 6 cells, 3 empty
  15. Column 10 (3 3 4): paint 6 cells, 3 empty (+11 dots for finished lines)
  16. Row 6 (1 5 1): paint 1 cell, 2 empty
  17. Row 15 (2 2): paint 2 cells, 1 empty
  18. Row 2 (2 2): paint 2 cells
  19. Row 4 (7): 2 empty
  20. Row 11 (2 1 2): paint 1 cell
  21. Column 11 (1 6 1): paint 1 cell (+1 dots for finished lines)
  22. What if row 1, column 5 were painted? Row 4 (7) could not fit. So it stays empty.
  23. What if row 1, column 11 were painted? Row 4 (7) could not fit. So it stays empty.
  24. What if row 1, column 3 were painted? Column 5 (1 6 1) could not fit. So it stays empty.
  25. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  26. Row 4 (7): paint 1 cell (+1 dots for finished lines)
  27. Row 2 (2 2): paint 1 cell (+1 dots for finished lines)
  28. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  29. Row 4 (7): paint 1 cell (+1 dots for finished lines)
  30. Row 2 (2 2): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram