Nonogram · Devilish
Nonogram Devilish Level 923
Exactly the clues of Devilish level 923 in the app: a 15×15 grid with 76 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 27 logical steps. 3 of them are a “what if”.
Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work
The start: just the clues. Lines with a 0 are already empty.
All 27 steps as a list
Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.
- Row 8 (6 1 6): paint 13 cells, 2 empty (+28 dots for finished lines)
- Row 9 (5 5): paint 10 cells, 3 empty
- Row 11 (11): paint 11 cells, 2 empty (+24 dots for finished lines)
- Column 1 (3): paint 2 cells, 10 empty
- Column 4 (3 1): paint 1 cell, 11 empty
- Column 12 (3 1): paint 1 cell, 11 empty
- Column 15 (3): paint 2 cells, 10 empty
- Column 8 (4 4): paint 5 cells, 5 empty
- Row 7 (1 2 1 2 1): paint 2 cells, 4 empty
- Row 13 (7): paint 6 cells
- Column 5 (1 4 1 1): paint 1 cell, 5 empty
- Column 6 (4 4 1): paint 3 cells, 3 empty
- Column 10 (4 4 1): paint 3 cells, 3 empty (+8 dots for finished lines)
- Column 11 (1 4 1 1): paint 1 cell, 5 empty (+4 dots for finished lines)
- Row 10 (1 1 1): paint 1 cell, 2 empty (+1 dots for finished lines)
- Column 7 (1 1 5): paint 3 cells
- Column 9 (1 1 5): paint 3 cells
- Row 2 (2 2): paint 2 cells
- What if row 1, column 7 were painted? Row 5 (3) could not fit. So it stays empty.
- What if row 1, column 9 were painted? Row 5 (3) could not fit. So it stays empty.
- What if row 1, column 5 were painted? Column 7 (1 1 5) could not fit. So it stays empty.
- Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
- Row 5 (3): paint 1 cell (+1 dots for finished lines)
- Row 2 (2 2): paint 1 cell (+1 dots for finished lines)
- Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
- Row 5 (3): paint 1 cell (+1 dots for finished lines)
- Row 2 (2 2): paint 1 cell
Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram