Nonogram · Devilish

Nonogram Devilish Level 923

Exactly the clues of Devilish level 923 in the app: a 15×15 grid with 76 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 27 logical steps. 3 of them are a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 27

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 27 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (6 1 6): paint 13 cells, 2 empty (+28 dots for finished lines)
  2. Row 9 (5 5): paint 10 cells, 3 empty
  3. Row 11 (11): paint 11 cells, 2 empty (+24 dots for finished lines)
  4. Column 1 (3): paint 2 cells, 10 empty
  5. Column 4 (3 1): paint 1 cell, 11 empty
  6. Column 12 (3 1): paint 1 cell, 11 empty
  7. Column 15 (3): paint 2 cells, 10 empty
  8. Column 8 (4 4): paint 5 cells, 5 empty
  9. Row 7 (1 2 1 2 1): paint 2 cells, 4 empty
  10. Row 13 (7): paint 6 cells
  11. Column 5 (1 4 1 1): paint 1 cell, 5 empty
  12. Column 6 (4 4 1): paint 3 cells, 3 empty
  13. Column 10 (4 4 1): paint 3 cells, 3 empty (+8 dots for finished lines)
  14. Column 11 (1 4 1 1): paint 1 cell, 5 empty (+4 dots for finished lines)
  15. Row 10 (1 1 1): paint 1 cell, 2 empty (+1 dots for finished lines)
  16. Column 7 (1 1 5): paint 3 cells
  17. Column 9 (1 1 5): paint 3 cells
  18. Row 2 (2 2): paint 2 cells
  19. What if row 1, column 7 were painted? Row 5 (3) could not fit. So it stays empty.
  20. What if row 1, column 9 were painted? Row 5 (3) could not fit. So it stays empty.
  21. What if row 1, column 5 were painted? Column 7 (1 1 5) could not fit. So it stays empty.
  22. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  23. Row 5 (3): paint 1 cell (+1 dots for finished lines)
  24. Row 2 (2 2): paint 1 cell (+1 dots for finished lines)
  25. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  26. Row 5 (3): paint 1 cell (+1 dots for finished lines)
  27. Row 2 (2 2): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram