Nonogram · Devilish

Nonogram Devilish Level 919

Exactly the clues of Devilish level 919 in the app: a 15×15 grid with 77 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 29 logical steps. 3 of them are a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 29

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 29 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 10 (5 3 5): paint 13 cells, 2 empty (+28 dots for finished lines)
  2. Row 8 (9): paint 5 cells
  3. Column 6 (1 2 5): paint 5 cells
  4. Column 10 (1 2 5): paint 5 cells
  5. Row 13 (7): paint 3 cells, 4 empty
  6. Column 8 (4 1 2): paint 3 cells, 7 empty
  7. Row 6 (3): 8 empty
  8. Row 7 (3): 8 empty
  9. Column 5 (4 4 1 1): paint 8 cells, 2 empty
  10. Column 11 (4 4 1 1): paint 8 cells, 2 empty (+22 dots for finished lines)
  11. Row 15 (2 2 2 2): paint 4 cells, 4 empty (+16 dots for finished lines)
  12. Column 7 (4 2 1): paint 4 cells, 5 empty
  13. Column 9 (4 2 1): paint 4 cells, 5 empty (+4 dots for finished lines)
  14. Column 3 (1 2): paint 1 cell, 7 empty
  15. Column 13 (1 2): paint 1 cell, 7 empty (+3 dots for finished lines)
  16. Row 5 (5): 2 empty
  17. Column 4 (1 1 2): paint 2 cells, 2 empty
  18. Column 12 (1 1 2): paint 2 cells, 2 empty
  19. Row 9 (2 2): paint 2 cells
  20. Row 12 (1 1 1): paint 1 cell
  21. What if row 1, column 6 were painted? Row 5 (5) could not fit. So it stays empty.
  22. What if row 1, column 10 were painted? Row 5 (5) could not fit. So it stays empty.
  23. What if row 1, column 4 were painted? Column 6 (1 2 5) could not fit. So it stays empty.
  24. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  25. Row 5 (5): paint 1 cell (+1 dots for finished lines)
  26. Row 2 (2 2): paint 1 cell (+1 dots for finished lines)
  27. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  28. Row 5 (5): paint 1 cell (+1 dots for finished lines)
  29. Row 2 (2 2): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram