Nonogram · Devilish

Nonogram Devilish Level 7

Exactly the clues of Devilish level 7 in the app: a 15×15 grid with 85 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 33 logical steps. 3 of them are a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 33

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 33 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 10 (7 7): paint 14 cells, 1 empty (+28 dots for finished lines)
  2. Row 8 (1 9 1): paint 7 cells
  3. Row 15 (4 4): paint 4 cells, 2 empty
  4. Row 13 (7): paint 3 cells, 2 empty
  5. Column 7 (4 2 1): paint 1 cell, 5 empty
  6. Column 9 (4 2 1): paint 1 cell, 5 empty
  7. Row 9 (3 1 3): paint 2 cells, 2 empty
  8. Column 5 (4 3 2 1): paint 4 cells, 3 empty
  9. Column 11 (4 3 2 1): paint 4 cells, 3 empty (+18 dots for finished lines)
  10. Column 8 (5 1 1): paint 4 cells, 4 empty
  11. Row 6 (3): 8 empty
  12. Column 4 (1 6 2): paint 7 cells, 1 empty
  13. Column 12 (1 6 2): paint 7 cells, 1 empty (+14 dots for finished lines)
  14. Row 11 (1 5 1): paint 5 cells, 4 empty (+1 dots for finished lines)
  15. Row 5 (5): 4 empty
  16. Row 8 (1 9 1): paint 2 cells, 2 empty (+6 dots for finished lines)
  17. Row 13 (7): paint 2 cells, 2 empty
  18. Row 14 (1 1 1 1): paint 2 cells, 2 empty
  19. Column 7 (4 2 1): paint 2 cells, 2 empty
  20. Column 9 (4 2 1): paint 2 cells, 2 empty (+2 dots for finished lines)
  21. Row 5 (5): 2 empty
  22. Row 15 (4 4): paint 2 cells (+6 dots for finished lines)
  23. Row 2 (2 2): paint 2 cells
  24. Row 9 (3 1 3): paint 2 cells
  25. What if row 1, column 6 were painted? Row 5 (5) could not fit. So it stays empty.
  26. What if row 1, column 10 were painted? Row 5 (5) could not fit. So it stays empty.
  27. What if row 1, column 4 were painted? Column 6 (1 4 3) could not fit. So it stays empty.
  28. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  29. Row 5 (5): paint 1 cell (+1 dots for finished lines)
  30. Row 2 (2 2): paint 1 cell (+1 dots for finished lines)
  31. Row 1 (1 1): paint 1 cell (+1 dots for finished lines)
  32. Row 5 (5): paint 1 cell (+1 dots for finished lines)
  33. Row 2 (2 2): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram