Nonogram · Devilish

Nonogram Devilish Level 68

Exactly the clues of Devilish level 68 in the app: a 15×15 grid with 90 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 31 logical steps.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 31

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 31 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 7 (15): paint 15 cells (+28 dots for finished lines)
  2. Column 7 (4 2 6): paint 8 cells
  3. Column 9 (4 2 6): paint 8 cells (+11 dots for finished lines)
  4. Column 4 (8): paint 3 cells, 2 empty
  5. Row 10 (1 5 1): paint 2 cells, 3 empty
  6. Column 5 (7 1): paint 6 cells, 1 empty
  7. Row 3 (7): paint 2 cells, 4 empty
  8. Column 8 (6 1 1): paint 4 cells, 3 empty
  9. Column 12 (8): paint 4 cells, 2 empty
  10. Row 8 (2 3 2): paint 1 cell, 4 empty
  11. Row 10 (1 5 1): paint 1 cell, 3 empty
  12. Column 11 (7 1): paint 6 cells, 1 empty
  13. Row 5 (2 1 2): 6 empty
  14. Row 6 (2 1 2): 6 empty
  15. Column 3 (1 3): paint 1 cell, 4 empty
  16. Row 4 (9): paint 3 cells, 2 empty
  17. Row 9 (3 3): paint 1 cell, 4 empty
  18. Row 13 (1 1 1 1): 5 empty
  19. Column 12 (8): paint 2 cells, 3 empty
  20. Row 12 (7): paint 3 cells, 3 empty (+12 dots for finished lines)
  21. Row 15 (2 1 1 2): paint 4 cells (+7 dots for finished lines)
  22. Column 13 (1 3): paint 2 cells, 5 empty (+1 dots for finished lines)
  23. Column 3 (1 3): paint 1 cell, 2 empty (+3 dots for finished lines)
  24. Row 11 (1 1 1 1): paint 1 cell, 2 empty
  25. Column 10 (2 1 2 1): paint 1 cell, 3 empty
  26. Column 4 (8): paint 2 cells, 1 empty (+1 dots for finished lines)
  27. Column 7 (4 2 6): paint 3 cells
  28. Column 9 (4 2 6): paint 2 cells (+2 dots for finished lines)
  29. Column 10 (2 1 2 1): paint 2 cells
  30. Row 4 (9): paint 1 cell (+1 dots for finished lines)
  31. Row 12 (7): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram