Nonogram · Devilish

Nonogram Devilish Level 667

Exactly the clues of Devilish level 667 in the app: a 15×15 grid with 93 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 37 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 37

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 37 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (13): paint 11 cells
  2. Column 7 (11): paint 6 cells
  3. Column 9 (11): paint 6 cells
  4. Row 7 (1 2 3 2 1): paint 3 cells, 2 empty
  5. Column 4 (9 2): paint 4 cells
  6. Row 5 (9): paint 3 cells, 3 empty
  7. Row 9 (3 1 1 3): paint 2 cells, 4 empty
  8. Column 3 (1 4): 4 empty
  9. Row 13 (7): paint 2 cells, 2 empty
  10. Column 12 (9 2): paint 4 cells (+13 dots for finished lines)
  11. Row 6 (1 1 3 1 1): paint 1 cell, 6 empty
  12. Column 5 (1 2 5): paint 4 cells, 3 empty
  13. Row 13 (7): paint 3 cells, 4 empty
  14. Column 7 (11): paint 3 cells, 3 empty
  15. Column 9 (11): paint 3 cells, 3 empty
  16. Row 5 (9): paint 2 cells, 3 empty
  17. Column 11 (1 2 5): paint 4 cells, 3 empty (+11 dots for finished lines)
  18. Row 12 (2 1 1 2): paint 2 cells, 8 empty
  19. Row 11 (9): paint 3 cells, 4 empty
  20. Column 4 (9 2): paint 4 cells, 2 empty
  21. Row 2 (2 2): paint 1 cell, 5 empty
  22. Column 12 (9 2): paint 4 cells, 2 empty (+20 dots for finished lines)
  23. Column 13 (1 4): paint 3 cells, 1 empty (+2 dots for finished lines)
  24. Row 7 (1 2 3 2 1): paint 1 cell, 2 empty
  25. Row 10 (1 5 1): paint 1 cell, 2 empty (+1 dots for finished lines)
  26. Column 1 (2): paint 1 cell, 2 empty
  27. Column 11 (1 2 5): paint 2 cells, 1 empty
  28. Row 9 (3 1 1 3): 2 empty
  29. Row 15 (1 1 1 1): 2 empty
  30. Column 3 (1 4): paint 2 cells (+2 dots for finished lines)
  31. Column 5 (1 2 5): paint 2 cells, 1 empty (+4 dots for finished lines)
  32. Row 10 (1 5 1): paint 2 cells, 1 empty
  33. What if row 6, column 1 stayed empty? Row 8 (13) could not fit. So it is painted. (+1 dots for finished lines)
  34. Row 6 (1 1 3 1 1): 1 empty
  35. Row 8 (13): paint 1 cell (+1 dots for finished lines)
  36. Row 6 (1 1 3 1 1): paint 1 cell (+1 dots for finished lines)
  37. Row 8 (13): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram