Nonogram · Devilish

Nonogram Devilish Level 487

Exactly the clues of Devilish level 487 in the app: a 15×15 grid with 69 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 32 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 32

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 32 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 7 (6 2 4): paint 9 cells
  2. Row 2 (3): 10 empty
  3. Row 12 (3): 10 empty
  4. Column 9 (6 2 4): paint 9 cells (+26 dots for finished lines)
  5. Row 6 (4 3 4): paint 7 cells, 2 empty (+40 dots for finished lines)
  6. Row 7 (2 3 2): paint 7 cells, 4 empty
  7. Row 3 (7): paint 3 cells, 2 empty
  8. Row 4 (7): paint 3 cells, 2 empty
  9. Row 9 (7): paint 3 cells, 2 empty
  10. Column 8 (6 2 1): paint 3 cells, 3 empty (+2 dots for finished lines)
  11. Row 8 (3 3): paint 4 cells, 2 empty
  12. Row 10 (3): 6 empty
  13. Column 5 (2 3): paint 1 cell, 4 empty
  14. Column 7 (6 2 4): paint 2 cells, 3 empty
  15. Column 9 (6 2 4): paint 2 cells, 3 empty (+10 dots for finished lines)
  16. Column 4 (4): 3 empty
  17. Column 10 (1 2 2 1): paint 2 cells, 1 empty
  18. Column 11 (2 3): paint 1 cell, 2 empty (+2 dots for finished lines)
  19. Column 12 (4): paint 1 cell, 3 empty
  20. Row 3 (7): paint 2 cells
  21. Row 12 (3): paint 1 cell, 1 empty
  22. Column 6 (1 2 2 1): paint 2 cells, 1 empty (+4 dots for finished lines)
  23. Row 8 (3 3): paint 1 cell
  24. Column 5 (2 3): 1 empty
  25. Column 11 (2 3): 1 empty
  26. What if row 5, column 1 were painted? Column 5 (2 3) could not fit. So it stays empty.
  27. Row 5 (1 3 1): paint 1 cell (+1 dots for finished lines)
  28. Row 9 (7): paint 1 cell (+1 dots for finished lines)
  29. Row 6 (4 3 4): paint 1 cell (+1 dots for finished lines)
  30. Row 5 (1 3 1): paint 1 cell (+1 dots for finished lines)
  31. Row 9 (7): paint 1 cell (+1 dots for finished lines)
  32. Row 6 (4 3 4): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram