Nonogram · Devilish

Nonogram Devilish Level 763

Exactly the clues of Devilish level 763 in the app: a 15×15 grid with 68 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 37 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 37

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 37 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 7 (6 1 6): paint 13 cells, 2 empty (+56 dots for finished lines)
  2. Row 6 (7): paint 7 cells, 4 empty
  3. Row 8 (3 3): paint 6 cells, 5 empty
  4. Row 9 (7): paint 7 cells, 4 empty
  5. Row 3 (5): paint 3 cells, 4 empty
  6. Column 5 (6): 7 empty
  7. Column 11 (6): 7 empty
  8. Column 8 (6 1 3): paint 4 cells, 2 empty
  9. Row 12 (3): paint 1 cell, 4 empty
  10. Row 2 (3): 4 empty
  11. Row 13 (3): 4 empty
  12. Row 15 (2 1 1 2): paint 4 cells (+12 dots for finished lines)
  13. Column 3 (1 2): paint 1 cell, 5 empty
  14. Column 13 (1 2): paint 1 cell, 5 empty
  15. Column 7 (3 1 2 2): paint 1 cell, 2 empty
  16. Column 9 (3 1 2 2): paint 1 cell, 2 empty (+2 dots for finished lines)
  17. Row 3 (5): paint 2 cells
  18. Row 4 (1 1 1): 2 empty
  19. Column 6 (1 5 2): 2 empty
  20. Column 10 (1 5 2): 2 empty
  21. Row 1 (1 1): paint 2 cells
  22. Row 4 (1 1 1): paint 2 cells
  23. Column 5 (6): paint 1 cell, 2 empty
  24. Column 11 (6): paint 1 cell, 2 empty (+2 dots for finished lines)
  25. Row 10 (1 1): paint 2 cells
  26. Column 6 (1 5 2): 1 empty
  27. Column 8 (6 1 3): 1 empty
  28. Column 10 (1 5 2): 1 empty
  29. What if row 15, column 6 stayed empty? Row 13 (3) could not fit. So it is painted.
  30. Column 6 (1 5 2): paint 1 cell, 2 empty
  31. Row 12 (3): paint 1 cell
  32. Column 9 (3 1 2 2): 2 empty
  33. Row 15 (2 1 1 2): paint 1 cell, 1 empty
  34. Column 10 (1 5 2): paint 1 cell, 2 empty (+2 dots for finished lines)
  35. Row 13 (3): paint 2 cells (+1 dots for finished lines)
  36. Column 7 (3 1 2 2): paint 1 cell, 1 empty
  37. Row 11 (1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram