Nonogram · Devilish

Nonogram Devilish Level 607

Exactly the clues of Devilish level 607 in the app: a 15×15 grid with 70 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 42 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 42

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 42 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 9 (5 1 5): paint 6 cells (+56 dots for finished lines)
  2. Row 3 (7): paint 7 cells, 4 empty
  3. Row 4 (7): paint 7 cells, 4 empty
  4. Row 2 (5): paint 3 cells, 4 empty
  5. Row 8 (1 3 3 1): paint 6 cells, 1 empty
  6. Column 5 (4 2): 7 empty
  7. Column 11 (4 2): 7 empty
  8. Row 7 (2 1 1 1 2): paint 7 cells, 2 empty
  9. Column 1 (3): 7 empty
  10. Column 15 (3): 7 empty
  11. Column 8 (3 1 4): paint 1 cell, 3 empty
  12. Row 10 (3): paint 1 cell, 2 empty
  13. Row 11 (3): paint 1 cell, 2 empty
  14. Column 6 (7 3): paint 2 cells, 1 empty
  15. Column 10 (7 3): paint 2 cells, 1 empty
  16. Row 5 (2 2): 4 empty
  17. Row 6 (2 2): 4 empty
  18. Row 12 (3): 2 empty
  19. Column 1 (3): paint 2 cells
  20. Row 9 (5 1 5): paint 1 cell, 1 empty (+5 dots for finished lines)
  21. Column 8 (3 1 4): 2 empty
  22. Column 15 (3): paint 2 cells (+1 dots for finished lines)
  23. Row 9 (5 1 5): paint 1 cell, 1 empty (+4 dots for finished lines)
  24. Column 6 (7 3): paint 1 cell
  25. Row 2 (5): 1 empty
  26. Column 11 (4 2): paint 2 cells, 1 empty
  27. Row 5 (2 2): 1 empty
  28. Row 6 (2 2): 1 empty
  29. Column 9 (4 1 3): paint 1 cell, 1 empty
  30. Column 10 (7 3): paint 1 cell (+1 dots for finished lines)
  31. Column 5 (4 2): paint 2 cells, 1 empty (+2 dots for finished lines)
  32. Column 7 (4 1 3): paint 1 cell, 1 empty
  33. Row 9 (5 1 5): paint 1 cell (+1 dots for finished lines)
  34. What if row 13, column 6 stayed empty? Row 10 (3) could not fit. So it is painted.
  35. Row 13 (1 1): 1 empty
  36. Column 7 (4 1 3): paint 3 cells, 2 empty
  37. Row 10 (3): 1 empty
  38. Row 11 (3): 1 empty
  39. Column 10 (7 3): paint 2 cells (+1 dots for finished lines)
  40. Column 9 (4 1 3): paint 3 cells, 2 empty (+4 dots for finished lines)
  41. Row 15 (1 1): paint 2 cells
  42. Row 14 (1 1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram