Nonogram · Devilish

Nonogram Devilish Level 51

Exactly the clues of Devilish level 51 in the app: a 15×15 grid with 71 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 28 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 28

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 28 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (5 3 5): paint 13 cells, 2 empty (+56 dots for finished lines)
  2. Row 7 (7): paint 7 cells, 4 empty
  3. Column 7 (3 2 1 4): paint 6 cells, 3 empty
  4. Column 9 (3 2 1 4): paint 6 cells, 3 empty
  5. Row 10 (3): paint 1 cell, 8 empty
  6. Row 4 (5): paint 3 cells, 4 empty
  7. Row 3 (5): paint 1 cell, 4 empty
  8. Column 8 (7 4): paint 6 cells, 4 empty
  9. Row 2 (3): 6 empty
  10. Row 12 (5): 4 empty
  11. Row 13 (5): 4 empty
  12. Column 5 (5 1): paint 2 cells, 2 empty
  13. Column 11 (5 1): paint 2 cells, 2 empty (+14 dots for finished lines)
  14. Column 6 (1 2 1 1 2): paint 3 cells, 1 empty
  15. Column 10 (1 2 1 1 2): paint 3 cells, 1 empty (+8 dots for finished lines)
  16. Column 3 (1 2): paint 2 cells, 2 empty
  17. Column 13 (1 2): paint 2 cells, 2 empty (+6 dots for finished lines)
  18. Row 9 (2 2): paint 4 cells, 2 empty
  19. Row 15 (2 1 1 2): paint 2 cells, 4 empty (+2 dots for finished lines)
  20. Row 2 (3): paint 2 cells
  21. Column 6 (1 2 1 1 2): paint 1 cell
  22. Row 12 (5): 1 empty
  23. Column 10 (1 2 1 1 2): paint 1 cell (+1 dots for finished lines)
  24. What if row 11, column 5 stayed empty? Row 13 (5) could not fit. So it is painted. (+1 dots for finished lines)
  25. Row 11 (1 1 1): 1 empty
  26. Row 13 (5): paint 1 cell (+1 dots for finished lines)
  27. Row 11 (1 1 1): paint 1 cell (+1 dots for finished lines)
  28. Row 13 (5): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram