Nonogram · Devilish

Nonogram Devilish Level 479

Exactly the clues of Devilish level 479 in the app: a 15×15 grid with 92 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 50 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 50

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 50 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 7 (3 9): paint 8 cells
  2. Row 11 (3): 10 empty
  3. Row 13 (3): 10 empty
  4. Column 10 (10 1): paint 10 cells
  5. Row 3 (5): paint 2 cells, 9 empty
  6. Row 10 (7): paint 2 cells, 5 empty
  7. Column 6 (10 1): paint 7 cells
  8. Row 4 (7): paint 3 cells, 6 empty
  9. Column 9 (3 9): paint 7 cells, 1 empty
  10. Row 12 (5): paint 1 cell, 8 empty
  11. Row 8 (1 4 4 1): paint 4 cells, 3 empty
  12. Column 4 (4 2): paint 3 cells, 3 empty
  13. Column 12 (4 2): paint 3 cells, 3 empty
  14. Row 14 (1 1 1 1): 6 empty
  15. Row 5 (9): paint 3 cells, 2 empty
  16. Row 7 (1 9 1): paint 3 cells, 2 empty
  17. Column 8 (5 5): paint 4 cells, 3 empty (+4 dots for finished lines)
  18. Column 7 (3 9): paint 2 cells, 3 empty (+5 dots for finished lines)
  19. Row 6 (3 1 3): 3 empty
  20. Column 6 (10 1): paint 3 cells (+10 dots for finished lines)
  21. Row 1 (2 2): paint 2 cells, 6 empty
  22. Row 4 (7): paint 2 cells
  23. Column 5 (1 5 1): paint 2 cells, 1 empty
  24. Row 6 (3 1 3): paint 3 cells, 4 empty
  25. Column 1 (2): paint 1 cell, 1 empty
  26. Row 15 (2 1 1 2): 2 empty
  27. Column 11 (1 5 1): paint 1 cell, 1 empty
  28. Row 5 (9): 2 empty
  29. Column 15 (2): paint 1 cell, 1 empty (+2 dots for finished lines)
  30. Row 10 (7): 1 empty
  31. Row 15 (2 1 1 2): 1 empty
  32. Column 4 (4 2): 1 empty
  33. Row 10 (7): paint 1 cell (+2 dots for finished lines)
  34. Row 12 (5): paint 1 cell
  35. Row 15 (2 1 1 2): paint 1 cell
  36. Column 9 (3 9): paint 1 cell
  37. Row 15 (2 1 1 2): 1 empty
  38. Column 10 (10 1): paint 1 cell (+1 dots for finished lines)
  39. Column 12 (4 2): 1 empty
  40. Row 10 (7): paint 1 cell (+1 dots for finished lines)
  41. Row 15 (2 1 1 2): paint 1 cell
  42. What if row 7, column 1 stayed empty? Row 9 (2 5 2) could not fit. So it is painted. (+1 dots for finished lines)
  43. Row 7 (1 9 1): 1 empty
  44. Row 9 (2 5 2): paint 1 cell (+1 dots for finished lines)
  45. Row 5 (9): paint 1 cell (+1 dots for finished lines)
  46. Row 9 (2 5 2): paint 1 cell (+1 dots for finished lines)
  47. Row 7 (1 9 1): paint 1 cell (+1 dots for finished lines)
  48. Row 9 (2 5 2): paint 1 cell (+1 dots for finished lines)
  49. Row 5 (9): paint 1 cell (+1 dots for finished lines)
  50. Row 9 (2 5 2): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram