Nonogram · Devilish
Nonogram Devilish Level 431
Exactly the clues of Devilish level 431 in the app: a 15×15 grid with 72 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 26 logical steps. One of them is a “what if”.
Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work
The start: just the clues. Lines with a 0 are already empty.
All 26 steps as a list
Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.
- Row 9 (6 6): paint 8 cells (+56 dots for finished lines)
- Row 4 (7): paint 7 cells, 4 empty
- Row 5 (3 3): paint 6 cells, 5 empty
- Row 10 (7): paint 7 cells, 4 empty
- Row 3 (5): paint 3 cells, 4 empty
- Row 6 (5): paint 3 cells, 4 empty
- Row 7 (1 7 1): paint 7 cells
- Column 5 (2 5): paint 2 cells, 8 empty
- Column 11 (2 5): paint 2 cells, 8 empty (+9 dots for finished lines)
- Row 8 (1 2 1 2 1): paint 3 cells, 2 empty
- Row 13 (3): paint 1 cell, 4 empty
- Column 1 (3): paint 3 cells, 5 empty
- Column 15 (3): paint 3 cells, 5 empty (+4 dots for finished lines)
- Row 9 (6 6): paint 2 cells, 3 empty (+10 dots for finished lines)
- Column 6 (8 2): paint 2 cells, 2 empty
- Column 10 (8 2): paint 2 cells, 2 empty
- Row 1 (1 1): paint 2 cells, 1 empty
- Row 2 (1 1): paint 2 cells, 1 empty
- Column 8 (2 3 1 2): 1 empty
- What if row 15, column 6 stayed empty? Row 13 (3) could not fit. So it is painted.
- Column 6 (8 2): paint 1 cell, 2 empty
- Row 13 (3): paint 1 cell (+3 dots for finished lines)
- Row 15 (1 1): paint 1 cell, 1 empty
- Column 10 (8 2): paint 1 cell, 2 empty (+2 dots for finished lines)
- Row 13 (3): paint 1 cell (+1 dots for finished lines)
- Row 12 (1): paint 1 cell
Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram