Nonogram · Devilish

Nonogram Devilish Level 407

Exactly the clues of Devilish level 407 in the app: a 15×15 grid with 92 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 44 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 44

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 44 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 6 (10 1 1): paint 9 cells
  2. Column 10 (10 1 1): paint 9 cells
  3. Row 2 (5): paint 3 cells, 10 empty
  4. Row 3 (7): paint 3 cells, 6 empty
  5. Row 4 (7): paint 3 cells, 6 empty
  6. Row 5 (4 4): paint 2 cells, 4 empty
  7. Row 9 (6 6): paint 6 cells (+22 dots for finished lines)
  8. Row 6 (9): paint 7 cells, 4 empty
  9. Row 7 (9): paint 7 cells, 4 empty
  10. Row 8 (3 1 3): paint 5 cells, 6 empty
  11. Column 4 (6): 6 empty
  12. Row 13 (5): paint 2 cells, 4 empty
  13. Column 12 (6): 6 empty
  14. Row 5 (4 4): paint 4 cells, 1 empty
  15. Row 12 (3): 4 empty
  16. Row 14 (3): 4 empty
  17. Column 7 (6 1 4): paint 3 cells, 1 empty
  18. Column 8 (3 3 1 3): paint 1 cell, 2 empty
  19. Row 14 (3): 3 empty
  20. Column 9 (6 1 4): paint 2 cells, 1 empty (+1 dots for finished lines)
  21. Row 12 (3): paint 1 cell, 4 empty
  22. Column 8 (3 3 1 3): paint 1 cell, 2 empty
  23. Row 3 (7): paint 2 cells
  24. Row 9 (6 6): paint 2 cells (+8 dots for finished lines)
  25. Row 15 (2 2): paint 2 cells, 2 empty
  26. Row 11 (2 2): 2 empty
  27. Column 4 (6): 1 empty
  28. Row 11 (2 2): paint 1 cell
  29. Column 6 (10 1 1): paint 1 cell, 1 empty
  30. Row 13 (5): 1 empty
  31. Column 10 (10 1 1): paint 1 cell (+1 dots for finished lines)
  32. Column 12 (6): 1 empty
  33. Row 11 (2 2): paint 1 cell (+1 dots for finished lines)
  34. What if row 10, column 1 were painted? Row 9 (6 6) could not fit. So it stays empty.
  35. Row 10 (1 5 1): paint 1 cell, 1 empty
  36. Column 9 (6 1 4): paint 1 cell, 2 empty
  37. Column 5 (1 7 1): paint 2 cells
  38. Row 4 (7): 1 empty
  39. Row 9 (6 6): paint 1 cell (+2 dots for finished lines)
  40. Row 10 (1 5 1): paint 3 cells, 1 empty (+1 dots for finished lines)
  41. Column 7 (6 1 4): paint 1 cell, 2 empty (+2 dots for finished lines)
  42. Column 11 (1 7 1): paint 3 cells (+1 dots for finished lines)
  43. Row 9 (6 6): paint 1 cell
  44. Row 11 (2 2): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram