Nonogram · Devilish

Nonogram Devilish Level 311

Exactly the clues of Devilish level 311 in the app: a 15×15 grid with 77 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 40 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 40

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 40 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 9 (11): paint 7 cells
  2. Row 6 (1 7 1): paint 3 cells
  3. Column 6 (4 1 2 1 1): paint 3 cells
  4. Column 10 (4 1 2 1 1): paint 3 cells (+26 dots for finished lines)
  5. Row 2 (2 2): 9 empty
  6. Column 8 (6 3): paint 5 cells, 1 empty
  7. Row 14 (3): 10 empty
  8. Row 8 (2 2 1 2 2): paint 4 cells, 2 empty (+20 dots for finished lines)
  9. Row 10 (2 5 2): paint 8 cells, 4 empty
  10. Row 9 (11): paint 4 cells, 2 empty
  11. Column 3 (3): 7 empty
  12. Column 13 (3): 7 empty
  13. Row 7 (1 2 1 2 1): paint 4 cells, 2 empty
  14. Column 1 (3): paint 1 cell, 5 empty
  15. Column 15 (3): paint 1 cell, 5 empty
  16. Column 7 (2 2 1 1): paint 1 cell, 3 empty
  17. Row 5 (3): 6 empty
  18. Column 9 (2 2 1 1): paint 1 cell, 3 empty
  19. Row 11 (3 3): paint 4 cells, 1 empty
  20. Row 5 (3): paint 1 cell, 2 empty
  21. Column 4 (5): 3 empty
  22. Row 6 (1 7 1): paint 3 cells
  23. Column 6 (4 1 2 1 1): paint 1 cell, 3 empty
  24. Column 10 (4 1 2 1 1): paint 1 cell, 3 empty (+3 dots for finished lines)
  25. Row 8 (2 2 1 2 2): paint 4 cells, 2 empty
  26. Column 5 (1 4 1 1): paint 2 cells, 1 empty (+1 dots for finished lines)
  27. Row 12 (5): paint 3 cells, 1 empty (+1 dots for finished lines)
  28. Row 7 (1 2 1 2 1): paint 2 cells (+4 dots for finished lines)
  29. Row 11 (3 3): paint 2 cells
  30. Row 13 (1 1 1): 2 empty
  31. Column 11 (1 4 1 1): paint 1 cell, 1 empty
  32. Row 12 (5): paint 2 cells
  33. Column 6 (4 1 2 1 1): 1 empty
  34. Row 13 (1 1 1): paint 1 cell (+1 dots for finished lines)
  35. Column 10 (4 1 2 1 1): 1 empty
  36. Row 13 (1 1 1): paint 1 cell (+1 dots for finished lines)
  37. What if row 15, column 6 stayed empty? Row 14 (3) could not fit. So it is painted. (+1 dots for finished lines)
  38. Row 14 (3): paint 1 cell (+1 dots for finished lines)
  39. Row 15 (1 1): paint 1 cell, 1 empty (+1 dots for finished lines)
  40. Row 14 (3): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram