Nonogram · Devilish

Nonogram Devilish Level 247

Exactly the clues of Devilish level 247 in the app: a 15×15 grid with 89 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 42 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 42

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 42 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 9 (13): paint 11 cells
  2. Column 3 (4): 7 empty
  3. Row 13 (9): paint 6 cells, 2 empty
  4. Column 10 (8 1 1): paint 5 cells, 2 empty
  5. Column 13 (4): 7 empty
  6. Row 4 (5): paint 2 cells, 6 empty
  7. Row 5 (7): paint 4 cells, 4 empty
  8. Column 8 (7 2): paint 3 cells, 3 empty
  9. Row 11 (5 5): paint 6 cells
  10. Row 13 (9): paint 3 cells, 2 empty
  11. Column 6 (8 1 1): paint 4 cells, 2 empty
  12. Row 6 (9): paint 2 cells, 2 empty
  13. Row 4 (5): paint 1 cell, 2 empty
  14. Column 3 (4): paint 1 cell, 2 empty
  15. Row 6 (9): paint 2 cells, 1 empty
  16. Column 11 (2 3 1): paint 1 cell, 6 empty
  17. Column 13 (4): paint 1 cell, 2 empty
  18. Row 6 (9): paint 2 cells, 1 empty
  19. Column 5 (2 3 1): paint 1 cell, 6 empty
  20. Row 10 (4 1 4): paint 2 cells, 2 empty
  21. Column 4 (2 1 3 1): paint 2 cells, 6 empty
  22. Column 12 (2 1 3 1): paint 2 cells, 6 empty (+17 dots for finished lines)
  23. Column 7 (6 1 3): paint 5 cells, 2 empty
  24. Column 9 (6 1 3): paint 5 cells, 2 empty (+5 dots for finished lines)
  25. Row 11 (5 5): paint 2 cells, 4 empty
  26. Row 15 (2 2): paint 2 cells, 4 empty
  27. Row 5 (7): paint 2 cells (+2 dots for finished lines)
  28. Column 1 (2): paint 1 cell, 1 empty
  29. Row 8 (1 5 1): 2 empty
  30. Column 8 (7 2): paint 2 cells
  31. Column 15 (2): paint 1 cell, 1 empty (+2 dots for finished lines)
  32. Column 3 (4): paint 1 cell
  33. Row 12 (1 1 1): 1 empty
  34. Column 6 (8 1 1): paint 1 cell
  35. Row 10 (4 1 4): 1 empty
  36. Column 10 (8 1 1): paint 1 cell (+1 dots for finished lines)
  37. Column 13 (4): paint 1 cell (+1 dots for finished lines)
  38. What if row 7, column 1 stayed empty? Row 9 (13) could not fit. So it is painted. (+1 dots for finished lines)
  39. Row 7 (1 5 1): 1 empty
  40. Row 9 (13): paint 1 cell (+1 dots for finished lines)
  41. Row 7 (1 5 1): paint 1 cell (+1 dots for finished lines)
  42. Row 9 (13): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram