Nonogram · Devilish

Nonogram Devilish Level 771

Exactly the clues of Devilish level 771 in the app: a 15×15 grid with 107 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 29 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 29

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 29 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 6 (13): paint 11 cells
  2. Row 10 (13): paint 11 cells
  3. Column 7 (3 2 2 4): paint 7 cells, 2 empty
  4. Column 9 (3 2 2 4): paint 7 cells, 2 empty (+39 dots for finished lines)
  5. Column 8 (5 1 3): paint 7 cells, 3 empty
  6. Row 2 (5): 8 empty
  7. Column 3 (7 1): paint 6 cells, 3 empty
  8. Column 4 (6 3): paint 7 cells, 2 empty
  9. Row 3 (9): paint 5 cells, 5 empty
  10. Column 12 (6 3): paint 6 cells, 2 empty
  11. Column 13 (7 1): paint 6 cells, 2 empty
  12. Row 9 (1 2 2 1): paint 2 cells, 6 empty
  13. Row 12 (11): paint 4 cells, 4 empty
  14. Row 4 (3 1 3): 6 empty
  15. Row 5 (3 1 3): 6 empty
  16. Column 6 (2 1 3 1): paint 2 cells, 3 empty
  17. Row 8 (5 1 5): paint 4 cells, 1 empty
  18. Column 5 (6 3): paint 4 cells, 2 empty
  19. Column 11 (6 3): paint 4 cells, 2 empty (+4 dots for finished lines)
  20. Row 7 (4 1 1 4): paint 4 cells, 3 empty
  21. Column 10 (2 1 3 1): paint 2 cells, 2 empty (+1 dots for finished lines)
  22. Column 2 (3 1): paint 1 cell, 1 empty
  23. Column 14 (3 1): paint 1 cell, 1 empty (+2 dots for finished lines)
  24. Column 7 (3 2 2 4): paint 1 cell
  25. Column 9 (3 2 2 4): paint 1 cell (+2 dots for finished lines)
  26. What if row 11, column 1 stayed empty? Row 10 (13) could not fit. So it is painted. (+1 dots for finished lines)
  27. Row 10 (13): paint 1 cell (+1 dots for finished lines)
  28. Row 11 (1 2 1 2 1): paint 1 cell, 1 empty (+1 dots for finished lines)
  29. Row 10 (13): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram