Nonogram · Devilish

Nonogram Devilish Level 727

Exactly the clues of Devilish level 727 in the app: a 15×15 grid with 82 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 43 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 43

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 43 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (6 6): paint 8 cells (+28 dots for finished lines)
  2. Row 4 (7): paint 5 cells, 4 empty
  3. Row 6 (1 9 1): paint 9 cells
  4. Row 7 (1 3 1 3 1): paint 7 cells, 2 empty
  5. Row 12 (7): paint 5 cells, 4 empty
  6. Row 3 (5): paint 1 cell, 4 empty
  7. Row 9 (5): paint 1 cell, 4 empty
  8. Column 8 (5 1 2): paint 1 cell, 6 empty
  9. Column 1 (3): 4 empty
  10. Column 7 (2 1 2 1): paint 1 cell, 3 empty
  11. Column 9 (2 1 2 1): paint 1 cell, 3 empty
  12. Column 15 (3): 4 empty
  13. Row 1 (2 2): paint 2 cells, 2 empty
  14. Column 6 (7 4): paint 2 cells, 1 empty
  15. Row 5 (2 1 2): paint 1 cell, 3 empty
  16. Column 10 (7 4): paint 2 cells, 1 empty (+11 dots for finished lines)
  17. Column 1 (3): paint 3 cells, 2 empty
  18. Row 5 (2 1 2): paint 1 cell, 3 empty
  19. Column 15 (3): paint 3 cells, 2 empty (+4 dots for finished lines)
  20. Row 8 (6 6): paint 2 cells, 2 empty (+10 dots for finished lines)
  21. Row 1 (2 2): paint 2 cells
  22. Column 4 (1 3 2): 4 empty
  23. Column 12 (1 3 2): 4 empty
  24. Row 4 (7): paint 2 cells
  25. Column 5 (2 5 1 1): paint 1 cell, 2 empty
  26. Row 9 (5): paint 3 cells
  27. Column 7 (2 1 2 1): paint 1 cell, 3 empty
  28. Column 9 (2 1 2 1): paint 1 cell, 3 empty
  29. Column 11 (2 5 1 1): paint 1 cell, 2 empty (+2 dots for finished lines)
  30. Row 3 (5): paint 2 cells
  31. Column 6 (7 4): paint 2 cells, 1 empty
  32. Row 15 (2 2): paint 2 cells
  33. Column 10 (7 4): paint 1 cell, 1 empty (+4 dots for finished lines)
  34. Column 4 (1 3 2): paint 1 cell, 1 empty
  35. Column 12 (1 3 2): paint 1 cell, 1 empty
  36. Row 11 (1 1 1): 2 empty
  37. Row 15 (2 2): paint 2 cells (+2 dots for finished lines)
  38. Row 11 (1 1 1): paint 1 cell
  39. What if row 10, column 4 stayed empty? Row 12 (7) could not fit. So it is painted. (+1 dots for finished lines)
  40. Row 10 (1 1 1 1): 1 empty
  41. Row 12 (7): paint 1 cell (+1 dots for finished lines)
  42. Row 10 (1 1 1 1): paint 1 cell (+1 dots for finished lines)
  43. Row 12 (7): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram