Nonogram · Devilish

Nonogram Devilish Level 671

Exactly the clues of Devilish level 671 in the app: a 15×15 grid with 71 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 33 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 33

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 33 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 7 (6 1 2 1 1): paint 11 cells, 3 empty
  2. Column 9 (6 1 2 1 1): paint 11 cells, 3 empty (+26 dots for finished lines)
  3. Row 2 (2 2): paint 2 cells, 11 empty
  4. Row 4 (3): paint 1 cell, 12 empty
  5. Column 6 (1 3 1 1 1 1): paint 7 cells, 3 empty
  6. Row 5 (5): paint 1 cell, 9 empty
  7. Column 10 (1 3 1 1 1 1): paint 7 cells, 3 empty (+1 dots for finished lines)
  8. Row 6 (7): paint 1 cell, 6 empty
  9. Row 11 (7): paint 1 cell, 6 empty
  10. Row 13 (7): paint 1 cell, 6 empty
  11. Column 8 (6 1 2): paint 4 cells, 2 empty (+10 dots for finished lines)
  12. Row 7 (2 1 2): paint 2 cells, 8 empty
  13. Row 9 (1 1 1 1 1): 2 empty
  14. Row 10 (3 1 1 3): paint 2 cells
  15. Row 15 (2 2 2 2): 2 empty
  16. Column 5 (3 1 1): paint 3 cells
  17. Column 11 (3 1 1): paint 3 cells (+4 dots for finished lines)
  18. Row 8 (1 1 3 1 1): 2 empty
  19. Column 1 (2): paint 1 cell, 1 empty
  20. Column 15 (2): paint 1 cell, 1 empty (+6 dots for finished lines)
  21. Row 15 (2 2 2 2): paint 2 cells (+2 dots for finished lines)
  22. Column 4 (1 1): paint 1 cell
  23. Row 15 (2 2 2 2): 1 empty
  24. Column 12 (1 1): paint 1 cell (+1 dots for finished lines)
  25. What if row 8, column 1 stayed empty? Row 10 (3 1 1 3) could not fit. So it is painted. (+1 dots for finished lines)
  26. Row 8 (1 1 3 1 1): 1 empty
  27. Row 10 (3 1 1 3): paint 1 cell (+1 dots for finished lines)
  28. Row 11 (7): paint 1 cell (+1 dots for finished lines)
  29. Row 10 (3 1 1 3): paint 1 cell (+1 dots for finished lines)
  30. Row 8 (1 1 3 1 1): paint 1 cell (+1 dots for finished lines)
  31. Row 10 (3 1 1 3): paint 1 cell (+1 dots for finished lines)
  32. Row 11 (7): paint 1 cell (+1 dots for finished lines)
  33. Row 10 (3 1 1 3): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram