Nonogram · Devilish

Nonogram Devilish Level 663

Exactly the clues of Devilish level 663 in the app: a 15×15 grid with 76 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 22 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 22

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 22 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 7 (4 3 4): paint 5 cells (+26 dots for finished lines)
  2. Row 8 (9): paint 9 cells, 4 empty
  3. Row 9 (3 1 3): paint 7 cells, 6 empty
  4. Row 10 (4 4): paint 8 cells, 5 empty
  5. Row 5 (7): paint 5 cells, 4 empty
  6. Row 13 (7): paint 5 cells, 4 empty
  7. Column 7 (5 2 1): paint 4 cells, 5 empty
  8. Column 9 (5 2 1): paint 4 cells, 5 empty
  9. Row 6 (3): paint 1 cell, 10 empty
  10. Row 4 (5): paint 1 cell, 6 empty
  11. Row 11 (5): paint 1 cell, 6 empty (+5 dots for finished lines)
  12. Column 5 (2 1 3 1 1): paint 3 cells, 3 empty
  13. Column 11 (2 1 3 1 1): paint 3 cells, 3 empty (+10 dots for finished lines)
  14. Row 7 (4 3 4): paint 4 cells, 2 empty (+16 dots for finished lines)
  15. Column 6 (3 4 3): paint 5 cells, 1 empty
  16. Column 10 (3 4 3): paint 5 cells, 1 empty (+6 dots for finished lines)
  17. Row 15 (2 2): paint 2 cells, 2 empty
  18. What if row 12, column 4 stayed empty? Row 13 (7) could not fit. So it is painted. (+1 dots for finished lines)
  19. Row 12 (1 1): 1 empty
  20. Row 13 (7): paint 1 cell (+1 dots for finished lines)
  21. Row 12 (1 1): paint 1 cell (+1 dots for finished lines)
  22. Row 13 (7): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram