Nonogram · Devilish

Nonogram Devilish Level 611

Exactly the clues of Devilish level 611 in the app: a 15×15 grid with 94 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 46 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 46

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 46 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 7 (7 1 4): paint 9 cells
  2. Row 14 (3): 10 empty
  3. Column 9 (7 1 4): paint 9 cells (+13 dots for finished lines)
  4. Column 6 (8 2 1): paint 11 cells, 3 empty
  5. Column 10 (8 2 1): paint 11 cells, 2 empty
  6. Row 3 (5): paint 1 cell, 10 empty
  7. Row 6 (3 3): paint 2 cells, 9 empty
  8. Column 8 (3 3 4): paint 7 cells, 1 empty (+1 dots for finished lines)
  9. Column 5 (6 2 1): paint 6 cells, 1 empty
  10. Row 8 (3 1 3): paint 3 cells, 8 empty
  11. Row 12 (7): 7 empty
  12. Row 4 (7): 6 empty
  13. Row 13 (7): 6 empty
  14. Column 11 (6 2 1): paint 5 cells, 1 empty (+1 dots for finished lines)
  15. Row 9 (9): paint 2 cells, 4 empty
  16. Row 7 (9): paint 1 cell, 4 empty
  17. Row 5 (9): 4 empty
  18. Row 15 (4 4): 4 empty
  19. Row 10 (3 1 1 3): 2 empty
  20. Column 4 (1 3 1 1): paint 1 cell
  21. Row 9 (9): 1 empty
  22. Column 7 (7 1 4): paint 1 cell
  23. Column 8 (3 3 4): 1 empty
  24. Row 10 (3 1 1 3): paint 4 cells, 2 empty (+4 dots for finished lines)
  25. Column 3 (1 1): 2 empty
  26. Row 9 (9): paint 1 cell
  27. Column 5 (6 2 1): paint 1 cell
  28. Row 4 (7): 1 empty
  29. Column 9 (7 1 4): paint 1 cell (+6 dots for finished lines)
  30. Column 11 (6 2 1): paint 1 cell (+1 dots for finished lines)
  31. Column 4 (1 3 1 1): paint 1 cell
  32. Row 5 (9): 1 empty
  33. Column 12 (1 3 1 1): paint 1 cell (+1 dots for finished lines)
  34. Column 13 (1 1): 1 empty
  35. Row 11 (1 3 1): paint 3 cells (+3 dots for finished lines)
  36. Row 15 (4 4): paint 4 cells (+2 dots for finished lines)
  37. Row 7 (9): paint 2 cells
  38. Column 4 (1 3 1 1): 1 empty
  39. Row 10 (3 1 1 3): paint 1 cell (+1 dots for finished lines)
  40. Column 12 (1 3 1 1): 1 empty
  41. Row 10 (3 1 1 3): paint 1 cell (+1 dots for finished lines)
  42. What if row 11, column 4 stayed empty? Row 13 (7) could not fit. So it is painted. (+1 dots for finished lines)
  43. Row 11 (1 3 1): 1 empty
  44. Row 13 (7): paint 1 cell (+1 dots for finished lines)
  45. Row 11 (1 3 1): paint 1 cell (+1 dots for finished lines)
  46. Row 13 (7): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram