Nonogram · Devilish

Nonogram Devilish Level 599

Exactly the clues of Devilish level 599 in the app: a 15×15 grid with 91 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 52 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 52

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 52 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (13): paint 11 cells
  2. Row 9 (11): paint 7 cells
  3. Column 3 (4): 7 empty
  4. Column 13 (4): 7 empty
  5. Row 13 (7): paint 5 cells, 4 empty
  6. Column 8 (6 1 2): paint 6 cells, 5 empty
  7. Row 7 (1 3 1 3 1): paint 4 cells, 2 empty
  8. Row 10 (5 5): paint 6 cells
  9. Column 7 (2 4 2): paint 3 cells, 2 empty
  10. Row 14 (5): 5 empty
  11. Column 9 (2 4 2): paint 3 cells, 2 empty
  12. Row 10 (5 5): paint 2 cells, 4 empty
  13. Column 6 (2 3 4): paint 3 cells, 2 empty
  14. Column 10 (2 3 4): paint 3 cells, 2 empty (+3 dots for finished lines)
  15. Row 15 (2 2): paint 2 cells, 6 empty
  16. Row 7 (1 3 1 3 1): paint 4 cells, 2 empty
  17. Column 1 (2): 7 empty
  18. Column 15 (2): 7 empty
  19. Column 3 (4): paint 1 cell, 3 empty
  20. Column 5 (7 1 1): paint 2 cells, 2 empty
  21. Row 5 (7): paint 4 cells, 4 empty
  22. Column 11 (7 1 1): paint 2 cells, 2 empty (+1 dots for finished lines)
  23. Row 9 (11): paint 2 cells, 1 empty
  24. Column 13 (4): paint 1 cell, 2 empty (+1 dots for finished lines)
  25. Row 4 (5): 2 empty
  26. Row 6 (1 2 1 2 1): 2 empty
  27. Column 7 (2 4 2): paint 1 cell, 2 empty
  28. Column 9 (2 4 2): paint 1 cell, 2 empty
  29. Row 4 (5): 2 empty
  30. Row 12 (1 1 1 1): 2 empty
  31. Column 4 (2 5 1): paint 2 cells
  32. Column 6 (2 3 4): 2 empty
  33. Column 10 (2 3 4): 2 empty
  34. Column 12 (2 5 1): paint 2 cells (+4 dots for finished lines)
  35. Column 5 (7 1 1): paint 1 cell
  36. Row 13 (7): 1 empty
  37. Column 12 (2 5 1): paint 2 cells, 1 empty
  38. Row 6 (1 2 1 2 1): 1 empty
  39. Column 10 (2 3 4): paint 1 cell
  40. Row 4 (5): 1 empty
  41. Column 5 (7 1 1): paint 1 cell
  42. Row 11 (1 3 1): 2 empty
  43. Column 4 (2 5 1): paint 1 cell
  44. Row 6 (1 2 1 2 1): 1 empty
  45. Column 6 (2 3 4): paint 1 cell (+1 dots for finished lines)
  46. Column 11 (7 1 1): paint 2 cells (+2 dots for finished lines)
  47. Column 4 (2 5 1): paint 1 cell (+2 dots for finished lines)
  48. What if row 6, column 1 stayed empty? Row 8 (13) could not fit. So it is painted. (+1 dots for finished lines)
  49. Row 6 (1 2 1 2 1): 1 empty
  50. Row 8 (13): paint 1 cell (+1 dots for finished lines)
  51. Row 6 (1 2 1 2 1): paint 1 cell (+1 dots for finished lines)
  52. Row 8 (13): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram