Nonogram · Devilish

Nonogram Devilish Level 483

Exactly the clues of Devilish level 483 in the app: a 15×15 grid with 85 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 42 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 42

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 42 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (2 9 2): paint 13 cells, 2 empty (+28 dots for finished lines)
  2. Column 1 (2): 12 empty
  3. Column 15 (2): 12 empty
  4. Row 12 (9): paint 7 cells
  5. Row 7 (1 4 4 1): paint 4 cells
  6. Row 3 (7): paint 3 cells
  7. Column 8 (5 2 2): paint 3 cells, 3 empty
  8. Row 4 (3): 6 empty
  9. Column 4 (4 2): 3 empty
  10. Row 2 (5): paint 1 cell, 2 empty
  11. Row 3 (7): paint 2 cells, 1 empty
  12. Column 11 (1 1 3 2): 4 empty
  13. Row 2 (5): paint 2 cells, 1 empty
  14. Column 5 (1 1 3 2): 3 empty
  15. Column 6 (3 3 3 1): paint 2 cells, 1 empty
  16. Row 11 (3 1 3): paint 3 cells, 1 empty
  17. Row 6 (3 1 3): paint 2 cells
  18. Column 5 (1 1 3 2): paint 2 cells, 4 empty (+2 dots for finished lines)
  19. Row 9 (3): 4 empty
  20. Column 11 (1 1 3 2): paint 1 cell, 3 empty
  21. Row 1 (2 2): paint 1 cell, 5 empty
  22. Column 7 (4 3 4): paint 5 cells, 1 empty
  23. Column 9 (4 3 4): paint 5 cells, 1 empty (+15 dots for finished lines)
  24. Column 10 (3 3 3 1): paint 6 cells, 2 empty (+1 dots for finished lines)
  25. Row 11 (3 1 3): paint 2 cells, 3 empty
  26. Row 6 (3 1 3): paint 3 cells, 1 empty
  27. Row 9 (3): paint 1 cell, 3 empty (+1 dots for finished lines)
  28. Row 7 (1 4 4 1): paint 4 cells
  29. Column 6 (3 3 3 1): paint 3 cells (+1 dots for finished lines)
  30. Row 15 (2 2): paint 2 cells, 4 empty
  31. Row 10 (1 1 1 1): 2 empty
  32. Column 4 (4 2): paint 1 cell
  33. Row 5 (1 3 1): 1 empty
  34. Column 7 (4 3 4): paint 1 cell
  35. Row 7 (1 4 4 1): 1 empty
  36. Column 9 (4 3 4): paint 1 cell (+1 dots for finished lines)
  37. Column 12 (4 2): paint 1 cell (+1 dots for finished lines)
  38. What if row 10, column 3 stayed empty? Row 12 (9) could not fit. So it is painted. (+1 dots for finished lines)
  39. Row 10 (1 1 1 1): 1 empty
  40. Row 12 (9): paint 1 cell (+1 dots for finished lines)
  41. Row 10 (1 1 1 1): paint 1 cell (+1 dots for finished lines)
  42. Row 12 (9): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram