Nonogram · Devilish

Nonogram Devilish Level 319

Exactly the clues of Devilish level 319 in the app: a 15×15 grid with 107 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 52 logical steps. 3 of them are a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 52

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 52 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 7 (9 3): paint 8 cells
  2. Column 9 (9 3): paint 8 cells
  3. Row 3 (5): paint 1 cell, 8 empty
  4. Row 4 (11): paint 5 cells
  5. Row 5 (11): paint 5 cells
  6. Column 5 (2 2 3 3): paint 4 cells, 2 empty
  7. Row 9 (4 4): paint 2 cells, 4 empty
  8. Column 13 (5 1): paint 5 cells, 2 empty
  9. Row 8 (11): paint 6 cells, 2 empty
  10. Column 11 (2 2 3 3): paint 4 cells, 2 empty (+24 dots for finished lines)
  11. Row 13 (9): paint 3 cells, 4 empty
  12. Row 6 (1 5 1): paint 3 cells, 3 empty
  13. Row 9 (4 4): paint 2 cells, 3 empty
  14. Column 3 (5 1): paint 5 cells (+3 dots for finished lines)
  15. Row 4 (11): paint 2 cells, 4 empty
  16. Row 5 (11): paint 2 cells, 4 empty
  17. Column 7 (9 3): paint 4 cells, 1 empty
  18. Column 9 (9 3): paint 4 cells, 1 empty
  19. Row 14 (7): paint 1 cell, 4 empty
  20. Row 8 (11): paint 1 cell, 2 empty
  21. Row 15 (1 1 1 1): 3 empty
  22. Column 8 (6 5): paint 4 cells
  23. Row 3 (5): paint 2 cells
  24. Column 6 (8 2): paint 2 cells, 1 empty
  25. Column 10 (8 2): paint 2 cells, 1 empty
  26. Row 7 (3 5 3): paint 2 cells, 2 empty (+8 dots for finished lines)
  27. Row 10 (9): paint 2 cells, 2 empty
  28. Row 12 (2 1 2): 2 empty
  29. Column 5 (2 2 3 3): paint 1 cell, 1 empty
  30. Row 14 (7): paint 1 cell, 2 empty (+1 dots for finished lines)
  31. Column 11 (2 2 3 3): paint 1 cell, 1 empty
  32. Row 14 (7): paint 1 cell, 2 empty (+1 dots for finished lines)
  33. Row 12 (2 1 2): paint 2 cells
  34. Column 4 (2 3 2 1): paint 1 cell
  35. Row 15 (1 1 1 1): 2 empty
  36. Column 5 (2 2 3 3): paint 1 cell
  37. Row 12 (2 1 2): 1 empty
  38. Column 12 (2 3 2 1): paint 1 cell (+4 dots for finished lines)
  39. Column 11 (2 2 3 3): paint 1 cell (+1 dots for finished lines)
  40. What if row 11, column 4 were painted? Row 7 (3 5 3) could not fit. So it stays empty.
  41. Column 4 (2 3 2 1): paint 1 cell
  42. Row 13 (9): 1 empty
  43. What if row 13, column 3 were painted? Row 10 (9) could not fit. So it stays empty.
  44. Row 13 (9): paint 1 cell
  45. Column 12 (2 3 2 1): 1 empty
  46. What if row 7, column 1 stayed empty? Column 3 (5 1) could not fit. So it is painted. (+1 dots for finished lines)
  47. Row 7 (3 5 3): 1 empty
  48. Row 11 (1 3 1): paint 1 cell (+1 dots for finished lines)
  49. Row 10 (9): paint 1 cell (+1 dots for finished lines)
  50. Row 7 (3 5 3): paint 1 cell (+1 dots for finished lines)
  51. Row 11 (1 3 1): paint 1 cell (+1 dots for finished lines)
  52. Row 10 (9): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram