Nonogram · Devilish

Nonogram Devilish Level 295

Exactly the clues of Devilish level 295 in the app: a 15×15 grid with 87 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 40 logical steps. 2 of them are a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 40

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 40 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (13): paint 11 cells (+28 dots for finished lines)
  2. Row 9 (4 4): paint 8 cells, 5 empty
  3. Row 5 (7): paint 5 cells, 4 empty
  4. Row 12 (7): paint 5 cells, 4 empty
  5. Row 13 (7): paint 5 cells, 4 empty
  6. Column 7 (7 2): paint 3 cells, 5 empty
  7. Column 9 (7 2): paint 3 cells, 5 empty
  8. Row 4 (5): paint 1 cell, 6 empty
  9. Column 5 (3 1 8): paint 7 cells
  10. Column 11 (3 1 8): paint 7 cells (+15 dots for finished lines)
  11. Row 2 (2 2): 5 empty
  12. Row 14 (2 2): 5 empty
  13. Column 8 (5 4): paint 4 cells, 2 empty
  14. Row 10 (2 3 2): paint 4 cells, 6 empty
  15. Row 11 (2 1 2): 4 empty
  16. Column 6 (2 2 4): paint 1 cell, 3 empty
  17. Column 10 (2 2 4): paint 1 cell, 3 empty (+2 dots for finished lines)
  18. Column 1 (2): paint 1 cell, 2 empty
  19. Row 7 (1 3 1): 3 empty
  20. Column 15 (2): paint 1 cell, 2 empty (+3 dots for finished lines)
  21. Row 15 (2 2): paint 2 cells, 2 empty
  22. Row 2 (2 2): paint 2 cells
  23. Column 4 (1 1 4): paint 1 cell, 2 empty
  24. Column 12 (1 1 4): paint 1 cell, 2 empty (+2 dots for finished lines)
  25. Row 6 (1 1 3 1 1): 2 empty
  26. Row 15 (2 2): paint 2 cells
  27. Column 6 (2 2 4): paint 1 cell
  28. Row 4 (5): 1 empty
  29. Column 10 (2 2 4): paint 1 cell (+1 dots for finished lines)
  30. Column 5 (3 1 8): paint 1 cell
  31. Column 11 (3 1 8): paint 1 cell (+2 dots for finished lines)
  32. What if row 6, column 1 stayed empty? Row 8 (13) could not fit. So it is painted. (+1 dots for finished lines)
  33. Row 6 (1 1 3 1 1): 1 empty
  34. Row 8 (13): paint 1 cell (+1 dots for finished lines)
  35. Row 6 (1 1 3 1 1): paint 1 cell (+1 dots for finished lines)
  36. Row 8 (13): paint 1 cell
  37. What if row 6, column 4 stayed empty? Row 5 (7) could not fit. So it is painted. (+1 dots for finished lines)
  38. Row 5 (7): paint 1 cell (+1 dots for finished lines)
  39. Row 6 (1 1 3 1 1): paint 1 cell, 1 empty (+1 dots for finished lines)
  40. Row 5 (7): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram