Nonogram · Devilish

Nonogram Devilish Level 239

Exactly the clues of Devilish level 239 in the app: a 15×15 grid with 71 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 32 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 32

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 32 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 7 (5 1 5): paint 6 cells (+28 dots for finished lines)
  2. Row 8 (9): paint 9 cells, 4 empty
  3. Row 9 (3 1 3): paint 7 cells, 6 empty
  4. Row 10 (4 4): paint 8 cells, 5 empty (+22 dots for finished lines)
  5. Column 7 (3 1 1 2 3): paint 6 cells, 2 empty
  6. Column 8 (6 3): paint 5 cells, 3 empty (+10 dots for finished lines)
  7. Column 9 (3 1 1 2 3): paint 7 cells, 2 empty (+17 dots for finished lines)
  8. Row 15 (2 2): paint 2 cells, 7 empty
  9. Row 2 (2 2): paint 2 cells, 6 empty
  10. Row 5 (5): paint 2 cells, 4 empty (+1 dots for finished lines)
  11. Row 11 (5): paint 1 cell, 4 empty
  12. Row 13 (5): 4 empty
  13. Row 7 (5 1 5): paint 2 cells (+6 dots for finished lines)
  14. Column 5 (5 1): 2 empty
  15. Column 7 (3 1 1 2 3): paint 1 cell, 1 empty (+5 dots for finished lines)
  16. Row 5 (5): paint 1 cell
  17. Column 8 (6 3): paint 1 cell
  18. Column 10 (1 1 4 1 1): 1 empty
  19. Column 11 (5 1): 1 empty
  20. Row 5 (5): paint 1 cell
  21. Column 6 (1 1 4 1 1): 1 empty
  22. What if row 12, column 6 were painted? Row 13 (5) could not fit. So it stays empty.
  23. Column 6 (1 1 4 1 1): paint 1 cell
  24. Row 13 (5): 1 empty
  25. Column 11 (5 1): paint 2 cells, 1 empty
  26. Row 11 (5): paint 1 cell (+1 dots for finished lines)
  27. Row 7 (5 1 5): paint 1 cell (+2 dots for finished lines)
  28. Row 12 (1 1 1): 1 empty
  29. Column 10 (1 1 4 1 1): paint 1 cell (+1 dots for finished lines)
  30. Column 5 (5 1): paint 2 cells, 1 empty (+2 dots for finished lines)
  31. Row 11 (5): paint 1 cell (+1 dots for finished lines)
  32. Row 7 (5 1 5): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram