Nonogram · Devilish

Nonogram Devilish Level 171

Exactly the clues of Devilish level 171 in the app: a 15×15 grid with 91 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 28 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 28

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 28 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 12 (13): paint 11 cells
  2. Column 4 (7): paint 3 cells, 5 empty
  3. Column 12 (7): paint 3 cells, 5 empty
  4. Row 5 (7): paint 7 cells, 6 empty
  5. Row 10 (1 1 5 1 1): paint 5 cells, 4 empty
  6. Row 8 (11): paint 7 cells
  7. Column 8 (4 3): paint 3 cells, 8 empty
  8. Row 11 (5 1 5): paint 6 cells, 2 empty
  9. Column 2 (2): 11 empty
  10. Column 14 (2): 11 empty
  11. Row 9 (3 1 1 3): paint 6 cells, 4 empty
  12. Column 3 (4 2): paint 3 cells, 7 empty
  13. Column 13 (4 2): paint 3 cells, 7 empty
  14. Column 7 (10 1): paint 6 cells, 3 empty
  15. Column 9 (10 1): paint 6 cells, 3 empty (+18 dots for finished lines)
  16. Row 6 (2 3 2): paint 2 cells, 6 empty
  17. Row 7 (2 3 2): paint 2 cells, 6 empty
  18. Row 2 (2 2): paint 2 cells, 4 empty
  19. Row 8 (11): paint 2 cells, 2 empty (+6 dots for finished lines)
  20. Row 15 (2 2): paint 4 cells, 2 empty (+4 dots for finished lines)
  21. Column 6 (1 1 1 1 4): paint 2 cells, 1 empty
  22. Column 10 (1 1 1 1 4): paint 2 cells, 1 empty (+4 dots for finished lines)
  23. Row 11 (5 1 5): paint 2 cells
  24. What if row 10, column 1 stayed empty? Row 12 (13) could not fit. So it is painted. (+1 dots for finished lines)
  25. Row 10 (1 1 5 1 1): 1 empty
  26. Row 12 (13): paint 1 cell (+1 dots for finished lines)
  27. Row 10 (1 1 5 1 1): paint 1 cell (+1 dots for finished lines)
  28. Row 12 (13): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram