Nonogram · Devilish

Nonogram Devilish Level 157

Exactly the clues of Devilish level 157 in the app: a 15×15 grid with 72 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 29 logical steps.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 29

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 29 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 7 (6 6): paint 8 cells
  2. Column 6 (8 2): paint 4 cells
  3. Row 8 (5): 6 empty
  4. Column 10 (8 2): paint 4 cells
  5. Row 6 (2 2): 9 empty
  6. Row 8 (5): paint 3 cells, 4 empty
  7. Column 4 (1 2): 4 empty
  8. Row 5 (1 7 1): paint 4 cells
  9. Column 11 (2 3 3): paint 3 cells, 1 empty
  10. Row 4 (5): paint 4 cells, 7 empty
  11. Column 7 (2 1 1 3): paint 2 cells, 5 empty
  12. Column 9 (2 1 1 3): paint 2 cells, 5 empty
  13. Row 13 (5): paint 1 cell, 8 empty
  14. Row 7 (6 6): paint 4 cells, 1 empty (+18 dots for finished lines)
  15. Row 3 (2 2): paint 2 cells, 5 empty
  16. Column 8 (2 2 1 1): paint 1 cell, 4 empty
  17. Row 9 (2 1 2): paint 2 cells, 6 empty
  18. Column 5 (2 3 3): paint 5 cells, 5 empty (+7 dots for finished lines)
  19. Column 11 (2 3 3): paint 2 cells, 4 empty
  20. Row 15 (2 1 1 2): paint 4 cells, 2 empty (+10 dots for finished lines)
  21. Column 12 (1 2): paint 1 cell, 5 empty
  22. Row 10 (3 3): paint 3 cells, 2 empty
  23. Column 4 (1 2): paint 1 cell, 3 empty (+4 dots for finished lines)
  24. Column 10 (8 2): paint 4 cells, 2 empty
  25. Column 6 (8 2): paint 2 cells, 2 empty (+4 dots for finished lines)
  26. Row 15 (2 1 1 2): paint 2 cells, 1 empty (+1 dots for finished lines)
  27. Row 5 (1 7 1): paint 2 cells (+2 dots for finished lines)
  28. Row 10 (3 3): paint 1 cell (+1 dots for finished lines)
  29. Row 11 (1 1 1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram