Dens · Devilish

Dens Devilish Level 707

Exactly the board of Devilish level 707 in the app: 10×10 cells, 10 dens, 10 monsters to place. Step through the solution one monster at a time, each with the reason why, or open the full solution.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

Step by stepWith the reason why

0 / 10Empty board

Rows count from the top, columns from the left. Tap Next monster to see where the first one goes, and why.

SolutionSpoiler

All 10 monsters as a list

Rows count from the top, columns from the left. Each line says where the next monster goes and why.

  1. row 1, column 10. The pink den has only one free spot left. Its monster moves in there.
  2. row 8, column 7. Row 10 has free spots in one den only: the turquoise den. Its monster must go into this line, so the rest of the den is out. The red den fits only into column 7. Whichever spot its monster takes, that line is used: cross out the rest of it. The lilac den fits only into column 9. Whichever spot its monster takes, that line is used: cross out the rest of it. Row 7: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. Row 8: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. The blue den: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. The yellow den: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. The mint den: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. Try a monster on the marked spot and follow it through: the mint den ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: column 9 ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: column 9 ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: the mint den ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: the mint den ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: the yellow den ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: row 7 ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: the green den ends up without a spot. So no monster goes there. The mint den: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. The yellow den fits only into column 1. Whichever spot its monster takes, that line is used: cross out the rest of it. Row 7: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. Columns 6 and 8 only have spots in the purple den and the turquoise den. Their monsters take all of them, so the other spots there are out. Row 10: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. The red den has only one free spot left. Its monster moves in there.
  3. row 2, column 4. The green den fits only into column 5. Whichever spot its monster takes, that line is used: cross out the rest of it. The blue den has only one free spot left. Its monster moves in there.
  4. row 3, column 1. Column 2 has free spots in one den only: the orange den. Its monster must go into this line, so the rest of the den is out. Column 3: a monster on a marked spot would see or touch all of its free spots. Nothing would be left there, so cross the marked spots out. Try a monster on the marked spot and follow it through: row 6 ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: row 6 ends up without a spot. So no monster goes there. Row 3 has only one free spot left, so a monster goes there.
  5. row 7, column 5. Try a monster on the marked spot and follow it through: row 6 ends up without a spot. So no monster goes there. Try a monster on the marked spot and follow it through: row 10 ends up without a spot. So no monster goes there. The green den has only one free spot left. Its monster moves in there.
  6. row 6, column 2. The orange den has only one free spot left. Its monster moves in there.
  7. row 4, column 3. The mint den has only one free spot left. Its monster moves in there.
  8. row 9, column 9. The lilac den has only one free spot left. Its monster moves in there.
  9. row 10, column 6. The turquoise den has only one free spot left. Its monster moves in there.
  10. row 5, column 8. The purple den has only one free spot left. Its monster moves in there.

Every player gets the same levels in the same order, so this board matches your app. Every Dens level has exactly one solution, and you can always reach it by logic. How to play Dens