Triple Trouble · Tricky

Triple Trouble Tricky Level 168

Exactly the board of Tricky level 168 in the app: 9×9 cells, 6 kinds of monster. Goals: 25 letters. This solution wins in 13 moves; three stars go up to 34.

Open with starsIn the app, you open this level for free with the stars you win, in a pack of 50. Beasties Pro, a one-time purchase, opens every level at once. How Free and Pro work

  • 13moves in this solution
  • 34moves for three stars in the app
  • all three stars, no helper
SolutionMove by move, at your pace
Goals
  • 2525 letters

0 / 13Start position

All 13 moves as a list

Rows count from the top, columns from the left. Drag in the direction given: which monster you move matters, because a new power-up appears where the moved monster lands.

  1. Drag the blue monster in row 6, column 1 right
  2. Drag the green monster in row 3, column 1 down makes: Rocket
  3. Drag the orange monster in row 2, column 7 down makes: Rocket
  4. Drag the yellow monster in row 6, column 7 right
  5. Drag the blue monster in row 5, column 1 down makes: Propeller
  6. Drag the red monster in row 7, column 3 right makes: Propeller, Light Ball
  7. Drag the orange monster in row 5, column 8 right makes: Propeller
  8. Drag the yellow monster in row 4, column 3 right
  9. Drag the Propeller in row 6, column 1 right makes: Propeller
  10. Drag the purple monster in row 3, column 2 down
  11. Drag the yellow monster in row 8, column 8 right
  12. Drag the yellow monster in row 8, column 7 down makes: Light Ball, Rocket
  13. Drag the Light Ball in row 7, column 6 down

The monsters that drop in are fixed for every level, so the same moves give the same board for every player. Start the level fresh (or tap Restart) and follow from the first move. One move off, and the refills differ from here. How to play Triple Trouble