Triple Trouble · Chill

Triple Trouble Chill Level 216

Exactly the board of Chill level 216 in the app: 9×9 cells, 5 kinds of monster. Goals: 2 treasures and 28 yellow monsters. This solution wins in 7 moves; three stars go up to 25.

Open with starsIn the app, you open this level for free with the stars you win, in a pack of 50. Beasties Pro, a one-time purchase, opens every level at once. How Free and Pro work

  • 7moves in this solution
  • 25moves for three stars in the app
  • all three stars, no helper
SolutionMove by move, at your pace
Goals
  • 22 treasures
  • 2828 yellow monsters

0 / 7Start position

All 7 moves as a list

Rows count from the top, columns from the left. Drag in the direction given: which monster you move matters, because a new power-up appears where the moved monster lands.

  1. Drag the purple monster in row 6, column 8 right
  2. Drag the green monster in row 1, column 5 right
  3. Drag the yellow monster in row 8, column 4 down makes: Rocket
  4. Drag the blue monster in row 4, column 6 down
  5. Drag the purple monster in row 4, column 6 down
  6. Drag the red monster in row 5, column 6 right makes: Light Ball
  7. Drag the Light Ball in row 5, column 5 down

The monsters that drop in are fixed for every level, so the same moves give the same board for every player. Start the level fresh (or tap Restart) and follow from the first move. One move off, and the refills differ from here. How to play Triple Trouble