Nonogram · Devilish
Nonogram Devilish Level 991
Exactly the clues of Devilish level 991 in the app: a 15×15 grid with 80 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 45 logical steps. 4 of them are a “what if”.
Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work
The start: just the clues. Lines with a 0 are already empty.
All 45 steps as a list
Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.
- Row 8 (15): paint 15 cells (+56 dots for finished lines)
- Row 10 (4 4): paint 4 cells
- Row 5 (7): paint 3 cells
- Row 9 (3 1 3): paint 2 cells
- Column 5 (3 6): 2 empty
- Column 6 (8 1): paint 2 cells
- Column 10 (8 1): paint 2 cells
- Row 6 (2 2): 5 empty
- Row 7 (3 3): 2 empty
- Column 8 (2 2 1 1): paint 1 cell, 1 empty
- Row 4 (5): 2 empty
- Column 11 (3 6): 2 empty
- Column 4 (1 4 1): paint 1 cell
- Column 12 (1 4 1): paint 1 cell
- Row 10 (4 4): 1 empty
- What if row 1, column 7 were painted? Row 2 (2 2) could not fit. So it stays empty.
- What if row 1, column 9 were painted? Row 2 (2 2) could not fit. So it stays empty.
- What if row 12, column 8 were painted? Row 13 (5) could not fit. So it stays empty.
- What if row 12, column 7 were painted? Row 4 (5) could not fit. So it stays empty.
- Column 7 (2 1 2 3): paint 3 cells
- Row 13 (5): 2 empty
- Row 14 (1 1 1 1): 2 empty
- Row 15 (1 1 1 1): 2 empty
- Column 6 (8 1): paint 2 cells
- Row 4 (5): paint 1 cell, 2 empty
- Column 7 (2 1 2 3): paint 2 cells, 5 empty
- Column 11 (3 6): paint 3 cells
- Row 1 (1 1): 2 empty
- Row 3 (1 1): 2 empty
- Column 10 (8 1): paint 2 cells, 1 empty
- Row 11 (5): paint 2 cells, 5 empty
- Column 5 (3 6): paint 6 cells, 3 empty (+10 dots for finished lines)
- Column 9 (2 1 2 3): paint 4 cells, 4 empty (+2 dots for finished lines)
- Column 6 (8 1): paint 3 cells, 2 empty (+1 dots for finished lines)
- Row 2 (2 2): paint 2 cells, 3 empty
- Row 9 (3 1 3): paint 3 cells, 2 empty
- Row 13 (5): paint 2 cells, 3 empty (+1 dots for finished lines)
- Column 3 (1 2): paint 2 cells, 2 empty
- Column 11 (3 6): paint 3 cells, 1 empty (+1 dots for finished lines)
- Row 5 (7): paint 1 cell, 3 empty
- Column 10 (8 1): paint 1 cell, 3 empty
- Column 13 (1 2): paint 2 cells, 1 empty (+4 dots for finished lines)
- Column 4 (1 4 1): paint 2 cells, 1 empty
- Column 12 (1 4 1): paint 2 cells
- Row 4 (5): paint 1 cell
Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram