Nonogram · Devilish

Nonogram Devilish Level 935

Exactly the clues of Devilish level 935 in the app: a 15×15 grid with 90 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 52 logical steps. 2 of them are a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 52

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 52 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 7 (6 6): paint 8 cells
  2. Row 5 (1 9 1): paint 7 cells
  3. Row 6 (1 4 4 1): paint 4 cells
  4. Column 5 (4 1 1): 3 empty
  5. Column 7 (2 1 6): paint 3 cells
  6. Column 9 (2 1 6): paint 3 cells
  7. Row 12 (7): paint 1 cell, 4 empty
  8. Column 11 (4 1 1): 3 empty
  9. Column 6 (5 1 1 1): 2 empty
  10. Column 10 (5 1 1 1): 2 empty
  11. Row 8 (2 5 2): paint 1 cell
  12. Column 8 (2 1 3): 6 empty
  13. Row 2 (2 2): 2 empty
  14. Column 7 (2 1 6): paint 2 cells, 2 empty
  15. Column 9 (2 1 6): paint 2 cells, 2 empty (+26 dots for finished lines)
  16. Column 4 (3 5 1): paint 3 cells
  17. Column 12 (3 5 1): paint 3 cells (+8 dots for finished lines)
  18. Column 6 (5 1 1 1): paint 5 cells, 2 empty
  19. Column 10 (5 1 1 1): paint 5 cells, 2 empty
  20. Row 8 (2 5 2): paint 4 cells, 6 empty
  21. Row 4 (7): paint 3 cells, 6 empty
  22. Row 15 (2 2): 8 empty
  23. Row 9 (3 3): paint 2 cells, 4 empty
  24. Column 1 (3): paint 3 cells, 4 empty
  25. Column 15 (3): paint 3 cells, 4 empty
  26. Row 7 (6 6): paint 2 cells, 2 empty (+14 dots for finished lines)
  27. Row 2 (2 2): paint 4 cells
  28. Row 10 (1 5 1): paint 1 cell, 2 empty
  29. Row 9 (3 3): paint 2 cells
  30. Row 12 (7): 2 empty
  31. Column 7 (2 1 6): paint 1 cell, 1 empty
  32. Row 6 (1 4 4 1): paint 2 cells
  33. Column 3 (1 5): 2 empty
  34. Column 8 (2 1 3): paint 1 cell, 1 empty
  35. Column 9 (2 1 6): paint 1 cell, 1 empty (+2 dots for finished lines)
  36. Row 6 (1 4 4 1): paint 2 cells
  37. Column 13 (1 5): 2 empty
  38. Row 1 (1 1): paint 2 cells
  39. Column 4 (3 5 1): 1 empty
  40. Row 4 (7): paint 1 cell
  41. Column 5 (4 1 1): paint 1 cell (+1 dots for finished lines)
  42. What if row 10, column 3 stayed empty? Row 5 (1 9 1) could not fit. So it is painted. (+1 dots for finished lines)
  43. Row 5 (1 9 1): paint 1 cell
  44. Row 10 (1 5 1): 1 empty
  45. Column 4 (3 5 1): paint 1 cell (+1 dots for finished lines)
  46. Column 12 (3 5 1): 1 empty
  47. Row 10 (1 5 1): paint 1 cell
  48. What if row 11, column 4 stayed empty? Row 12 (7) could not fit. So it is painted. (+1 dots for finished lines)
  49. Row 11 (1 3 1): 1 empty
  50. Row 12 (7): paint 1 cell (+1 dots for finished lines)
  51. Row 11 (1 3 1): paint 1 cell (+1 dots for finished lines)
  52. Row 12 (7): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram