Nonogram · Devilish

Nonogram Devilish Level 847

Exactly the clues of Devilish level 847 in the app: a 15×15 grid with 92 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 53 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 53

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 53 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (2 9 2): paint 13 cells, 2 empty
  2. Column 1 (2): 12 empty
  3. Column 15 (2): 12 empty
  4. Row 12 (9): paint 5 cells
  5. Row 10 (4 1 4): paint 4 cells
  6. Column 6 (2 1 1 1 1): 4 empty
  7. Column 7 (6 5): paint 4 cells
  8. Row 4 (5): 4 empty
  9. Column 9 (6 5): paint 4 cells
  10. Column 10 (2 1 1 1 1): 4 empty
  11. Row 4 (5): paint 1 cell, 2 empty
  12. Column 8 (7 1): paint 3 cells, 5 empty
  13. Row 15 (2 2 2 2): paint 4 cells
  14. Row 9 (2 3 2): paint 3 cells
  15. Column 3 (1 3): paint 2 cells, 1 empty
  16. Row 12 (9): paint 2 cells, 1 empty
  17. Column 11 (3 1 5): paint 1 cell, 2 empty
  18. Row 11 (2 1 1 2): paint 1 cell, 2 empty
  19. Column 13 (1 3): paint 2 cells, 1 empty
  20. Row 13 (1 1 1 1): 4 empty
  21. Column 12 (1 6): paint 2 cells, 3 empty
  22. Column 4 (1 6): paint 2 cells, 2 empty
  23. Row 7 (1 1 3 1 1): paint 2 cells, 3 empty
  24. Column 7 (6 5): paint 3 cells, 4 empty
  25. Column 9 (6 5): paint 3 cells, 4 empty (+8 dots for finished lines)
  26. Column 5 (3 1 5): paint 5 cells, 1 empty
  27. Row 9 (2 3 2): 5 empty
  28. Row 10 (4 1 4): paint 3 cells (+14 dots for finished lines)
  29. Row 5 (7): paint 2 cells, 2 empty
  30. Row 2 (2 2): paint 1 cell, 2 empty
  31. Row 3 (1 1): 2 empty
  32. Row 6 (1 3 1): 2 empty
  33. Row 11 (2 1 1 2): paint 1 cell, 1 empty
  34. Row 12 (9): paint 1 cell, 1 empty
  35. Row 15 (2 2 2 2): paint 2 cells
  36. Column 11 (3 1 5): paint 2 cells (+4 dots for finished lines)
  37. Column 1 (2): paint 1 cell
  38. Row 7 (1 1 3 1 1): 1 empty
  39. Column 4 (1 6): 1 empty
  40. Column 14 (1 1 1): 1 empty
  41. Row 7 (1 1 3 1 1): paint 1 cell
  42. What if row 1, column 6 were painted? Row 4 (5) could not fit. So it stays empty.
  43. Column 6 (2 1 1 1 1): paint 2 cells, 1 empty
  44. Row 2 (2 2): paint 1 cell (+2 dots for finished lines)
  45. Row 4 (5): 1 empty
  46. Row 5 (7): paint 1 cell
  47. Column 11 (3 1 5): paint 1 cell, 1 empty
  48. Row 1 (1 1): 2 empty
  49. Column 10 (2 1 1 1 1): paint 2 cells, 1 empty (+3 dots for finished lines)
  50. Row 2 (2 2): paint 1 cell (+1 dots for finished lines)
  51. Row 5 (7): paint 1 cell
  52. Column 5 (3 1 5): paint 1 cell, 1 empty (+2 dots for finished lines)
  53. Row 6 (1 3 1): paint 2 cells

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram