Nonogram · Devilish

Nonogram Devilish Level 798

Exactly the clues of Devilish level 798 in the app: a 15×15 grid with 74 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 52 logical steps.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 52

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 52 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 6 (5 1 5): paint 6 cells
  2. Column 8 (6 1 3): paint 3 cells
  3. Row 6 (5 1 5): paint 2 cells, 2 empty (+28 dots for finished lines)
  4. Row 15 (4 4): paint 4 cells, 2 empty
  5. Column 6 (1 2 1 1 3): paint 2 cells, 1 empty
  6. Row 13 (5): paint 1 cell, 5 empty
  7. Column 7 (3 1 1 1 1): paint 1 cell, 2 empty
  8. Row 3 (5): 4 empty
  9. Column 1 (3): 3 empty
  10. Column 10 (1 2 1 1 3): paint 2 cells, 1 empty
  11. Row 13 (5): paint 2 cells, 3 empty
  12. Row 14 (1 1 1 1): 3 empty
  13. Column 15 (3): 3 empty
  14. Row 5 (1 1 1 1 1): 2 empty
  15. Column 9 (3 1 1 1 1): paint 2 cells, 1 empty
  16. Row 2 (3): 6 empty
  17. Row 3 (5): paint 1 cell, 2 empty
  18. Column 5 (4 3 1): paint 2 cells, 1 empty
  19. Row 10 (2 2): 3 empty
  20. Row 5 (1 1 1 1 1): 2 empty
  21. Row 8 (2 2): 2 empty
  22. Column 1 (3): paint 2 cells, 3 empty
  23. Column 15 (3): paint 2 cells, 3 empty (+2 dots for finished lines)
  24. Column 6 (1 2 1 1 3): paint 3 cells
  25. Column 3 (1 1): 2 empty
  26. Column 13 (1 1): 2 empty
  27. Row 1 (1 1): 1 empty
  28. Column 7 (3 1 1 1 1): paint 2 cells
  29. Row 2 (3): paint 1 cell, 2 empty
  30. Column 11 (4 3 1): paint 2 cells, 1 empty (+2 dots for finished lines)
  31. Row 10 (2 2): 4 empty
  32. Column 10 (1 2 1 1 3): paint 3 cells (+8 dots for finished lines)
  33. Column 5 (4 3 1): paint 2 cells
  34. Column 8 (6 1 3): paint 1 cell, 1 empty
  35. Column 11 (4 3 1): paint 2 cells
  36. Row 7 (1 3 1): paint 2 cells, 6 empty
  37. Row 11 (1 3 1): 2 empty
  38. Column 4 (1 2): 2 empty
  39. Row 4 (1 5 1): paint 1 cell, 2 empty
  40. Column 5 (4 3 1): paint 2 cells, 1 empty
  41. Column 11 (4 3 1): paint 2 cells, 1 empty
  42. Row 9 (3): paint 1 cell, 4 empty
  43. Column 12 (1 2): paint 2 cells, 4 empty
  44. Row 8 (2 2): paint 1 cell, 4 empty
  45. Column 4 (1 2): paint 2 cells, 2 empty (+3 dots for finished lines)
  46. Column 8 (6 1 3): paint 2 cells, 1 empty (+2 dots for finished lines)
  47. Row 11 (1 3 1): paint 2 cells, 4 empty
  48. Column 6 (1 2 1 1 3): paint 2 cells, 1 empty
  49. Column 10 (1 2 1 1 3): paint 1 cell, 1 empty
  50. Row 9 (3): paint 2 cells (+2 dots for finished lines)
  51. Row 15 (4 4): paint 2 cells (+2 dots for finished lines)
  52. Row 4 (1 5 1): paint 2 cells

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram