Nonogram · Devilish

Nonogram Devilish Level 679

Exactly the clues of Devilish level 679 in the app: a 15×15 grid with 92 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 40 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 40

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 40 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 8 (12): paint 9 cells
  2. Column 6 (5 3 2 1): paint 7 cells
  3. Column 7 (3 2 3 3): paint 7 cells
  4. Row 2 (5): 7 empty
  5. Column 9 (3 2 3 3): paint 7 cells
  6. Column 10 (5 3 2 1): paint 7 cells (+12 dots for finished lines)
  7. Row 5 (2 1 2): paint 2 cells, 10 empty
  8. Row 4 (7): paint 2 cells, 6 empty
  9. Row 3 (7): paint 1 cell, 6 empty
  10. Row 9 (3 5 3): paint 4 cells, 2 empty (+18 dots for finished lines)
  11. Row 8 (3 1 3): paint 4 cells, 6 empty
  12. Row 6 (9): paint 4 cells, 2 empty
  13. Column 6 (5 3 2 1): paint 3 cells, 4 empty
  14. Column 10 (5 3 2 1): paint 3 cells, 4 empty
  15. Row 13 (7): paint 1 cell, 4 empty
  16. Column 5 (1 6 1 1): paint 4 cells, 1 empty
  17. Row 10 (9): paint 2 cells, 2 empty
  18. Column 11 (1 6 1 1): paint 4 cells, 1 empty (+13 dots for finished lines)
  19. Row 7 (1 3 1): paint 2 cells, 6 empty
  20. Row 2 (5): paint 1 cell, 2 empty (+2 dots for finished lines)
  21. Column 7 (3 2 3 3): paint 2 cells
  22. Column 9 (3 2 3 3): paint 2 cells
  23. Row 15 (1 2 2 1): 2 empty
  24. Column 3 (1 2): 1 empty
  25. Column 4 (1 1 2): 1 empty
  26. Row 9 (3 5 3): paint 1 cell (+3 dots for finished lines)
  27. Column 5 (1 6 1 1): 1 empty
  28. Row 11 (1 3 1): paint 1 cell
  29. Column 12 (1 1 2): 1 empty
  30. Row 9 (3 5 3): paint 1 cell (+3 dots for finished lines)
  31. Column 13 (1 2): 1 empty
  32. Row 11 (1 3 1): paint 1 cell
  33. What if row 15, column 3 stayed empty? Row 6 (9) could not fit. So it is painted.
  34. Column 3 (1 2): paint 1 cell, 2 empty
  35. Row 6 (9): paint 1 cell
  36. Column 12 (1 1 2): paint 1 cell, 3 empty
  37. Row 15 (1 2 2 1): paint 1 cell, 1 empty
  38. Column 13 (1 2): paint 1 cell, 2 empty (+3 dots for finished lines)
  39. Column 4 (1 1 2): paint 2 cells, 1 empty
  40. Row 13 (7): paint 2 cells

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram