Nonogram · Devilish
Nonogram Devilish Level 63
Exactly the clues of Devilish level 63 in the app: a 15×15 grid with 103 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 44 logical steps. One of them is a “what if”.
Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work
The start: just the clues. Lines with a 0 are already empty.
All 44 steps as a list
Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.
- Row 8 (13): paint 11 cells
- Column 7 (9 1 1): paint 6 cells
- Column 9 (9 1 1): paint 6 cells
- Column 8 (8 2 1): paint 5 cells
- Column 6 (4 3 4): paint 4 cells
- Row 12 (7): paint 1 cell, 3 empty
- Column 10 (4 3 4): paint 4 cells
- Row 13 (2 2): 9 empty
- Row 12 (7): paint 2 cells, 3 empty
- Column 4 (8): paint 3 cells, 2 empty
- Row 5 (9): paint 2 cells, 3 empty
- Column 12 (8): paint 3 cells, 2 empty
- Row 14 (5): paint 3 cells, 6 empty
- Row 6 (1 1 3 1 1): 6 empty
- Row 7 (1 1 3 1 1): 6 empty
- Column 11 (5 3 2): paint 7 cells, 1 empty
- Column 5 (5 3 2): paint 6 cells, 1 empty (+13 dots for finished lines)
- Row 2 (7): paint 5 cells, 8 empty
- Row 9 (9): paint 3 cells, 4 empty
- Column 10 (4 3 4): paint 4 cells, 1 empty (+3 dots for finished lines)
- Row 3 (9): 4 empty
- Row 4 (9): 4 empty
- Column 6 (4 3 4): paint 3 cells, 1 empty (+2 dots for finished lines)
- Row 10 (4 4): 4 empty
- Column 7 (9 1 1): paint 1 cell, 3 empty
- Column 9 (9 1 1): paint 1 cell, 3 empty
- Row 10 (4 4): paint 2 cells, 3 empty
- Column 1 (2): paint 1 cell, 2 empty
- Column 5 (5 3 2): paint 2 cells, 1 empty
- Column 11 (5 3 2): paint 2 cells, 1 empty (+2 dots for finished lines)
- Row 15 (2 1 1 2): paint 3 cells, 1 empty (+4 dots for finished lines)
- Column 15 (2): paint 1 cell, 2 empty (+2 dots for finished lines)
- Column 4 (8): paint 2 cells
- Row 4 (9): paint 1 cell, 1 empty
- Row 9 (9): paint 1 cell, 1 empty
- Row 3 (9): paint 1 cell (+1 dots for finished lines)
- Row 15 (2 1 1 2): paint 1 cell (+2 dots for finished lines)
- Row 3 (9): paint 1 cell (+1 dots for finished lines)
- Column 8 (8 2 1): paint 1 cell (+2 dots for finished lines)
- What if row 6, column 1 stayed empty? Row 8 (13) could not fit. So it is painted. (+1 dots for finished lines)
- Row 6 (1 1 3 1 1): 1 empty
- Row 8 (13): paint 1 cell (+1 dots for finished lines)
- Row 6 (1 1 3 1 1): paint 1 cell (+1 dots for finished lines)
- Row 8 (13): paint 1 cell
Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram