Nonogram · Devilish

Nonogram Devilish Level 563

Exactly the clues of Devilish level 563 in the app: a 15×15 grid with 115 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 42 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 42

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 42 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 5 (6 6): paint 8 cells
  2. Column 11 (6 6): paint 8 cells
  3. Row 3 (7): paint 5 cells, 8 empty
  4. Row 4 (9): paint 5 cells, 4 empty
  5. Row 8 (1 9 1): paint 7 cells
  6. Row 6 (11): paint 5 cells
  7. Row 11 (11): paint 5 cells
  8. Column 8 (2 1 1 3): paint 1 cell, 7 empty
  9. Row 7 (5 5): paint 6 cells
  10. Column 6 (7 2): paint 2 cells, 4 empty
  11. Column 10 (7 2): paint 2 cells, 4 empty
  12. Row 5 (5 5): paint 4 cells, 2 empty
  13. Column 3 (3 4): paint 2 cells, 4 empty
  14. Row 12 (11): paint 5 cells, 2 empty
  15. Column 13 (3 4): paint 2 cells, 4 empty
  16. Row 6 (11): paint 2 cells, 4 empty
  17. Column 14 (1 4): paint 3 cells, 3 empty
  18. Column 5 (6 6): paint 2 cells, 3 empty
  19. Column 11 (6 6): paint 2 cells, 3 empty
  20. Row 10 (5 1 5): paint 4 cells
  21. Column 12 (5 3): paint 4 cells, 6 empty (+2 dots for finished lines)
  22. Column 4 (5 3): paint 3 cells, 6 empty
  23. Column 2 (1 4): paint 3 cells, 3 empty (+2 dots for finished lines)
  24. Column 3 (3 4): paint 1 cell, 2 empty
  25. Row 11 (11): 3 empty
  26. Column 13 (3 4): paint 1 cell, 2 empty (+1 dots for finished lines)
  27. Row 7 (5 5): 2 empty
  28. Column 2 (1 4): paint 1 cell
  29. Row 7 (5 5): 1 empty
  30. Column 6 (7 2): 1 empty
  31. Row 10 (5 1 5): paint 1 cell
  32. Column 9 (4 1 5): 1 empty
  33. Row 7 (5 5): paint 1 cell
  34. Column 10 (7 2): 1 empty
  35. Row 10 (5 1 5): paint 1 cell
  36. What if row 13, column 8 were painted? Row 10 (5 1 5) could not fit. So it stays empty.
  37. Column 8 (2 1 1 3): paint 1 cell (+2 dots for finished lines)
  38. Column 7 (4 1 5): paint 4 cells, 3 empty
  39. Column 9 (4 1 5): paint 4 cells, 3 empty (+10 dots for finished lines)
  40. Row 2 (2 2): paint 4 cells, 2 empty (+2 dots for finished lines)
  41. Row 1 (1 1): paint 2 cells (+2 dots for finished lines)
  42. Row 9 (2 1 1 2): paint 4 cells

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram