Nonogram · Devilish
Nonogram Devilish Level 512
Exactly the clues of Devilish level 512 in the app: a 15×15 grid with 72 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 37 logical steps.
Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work
The start: just the clues. Lines with a 0 are already empty.
All 37 steps as a list
Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.
- Row 6 (15): paint 15 cells (+28 dots for finished lines)
- Column 1 (3): 10 empty
- Column 15 (3): 10 empty
- Column 6 (1 5 1 1 2): paint 4 cells
- Column 10 (1 5 1 1 2): paint 4 cells
- Row 14 (1 1 1 1): 4 empty
- Column 7 (5 2 2): paint 5 cells, 2 empty
- Column 9 (5 2 2): paint 5 cells, 2 empty
- Row 3 (3): paint 1 cell, 8 empty
- Row 9 (3): paint 1 cell, 8 empty
- Row 12 (2 2): paint 2 cells, 7 empty
- Column 6 (1 5 1 1 2): paint 3 cells, 2 empty
- Column 10 (1 5 1 1 2): paint 3 cells, 2 empty
- Row 10 (2 2): 5 empty
- Row 8 (3 3): 4 empty
- Row 4 (1 5 1): paint 1 cell, 2 empty
- Column 8 (3 2 1 1 1): paint 2 cells, 3 empty
- Row 7 (2 1 2): paint 2 cells, 8 empty
- Row 2 (3): 6 empty
- Column 4 (1 2): 3 empty
- Row 8 (3 3): paint 3 cells
- Column 12 (1 2): 3 empty
- Row 5 (1 2 2 1): 2 empty
- Column 1 (3): paint 2 cells
- Row 5 (1 2 2 1): 2 empty
- Column 4 (1 2): paint 1 cell, 1 empty
- Column 7 (5 2 2): paint 1 cell, 1 empty
- Column 15 (3): paint 2 cells (+4 dots for finished lines)
- Column 12 (1 2): paint 1 cell, 1 empty (+3 dots for finished lines)
- Row 2 (3): 1 empty
- Row 8 (3 3): paint 1 cell
- Column 9 (5 2 2): paint 1 cell, 1 empty (+1 dots for finished lines)
- Row 10 (2 2): paint 2 cells (+8 dots for finished lines)
- Row 13 (3): paint 3 cells, 4 empty (+2 dots for finished lines)
- Row 15 (2 1 1 2): paint 4 cells, 1 empty (+4 dots for finished lines)
- Row 1 (1 1): paint 2 cells
- Row 11 (1): paint 1 cell
Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram