Nonogram · Devilish

Nonogram Devilish Level 436

Exactly the clues of Devilish level 436 in the app: a 15×15 grid with 75 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 55 logical steps.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 55

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 55 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (15): paint 15 cells (+56 dots for finished lines)
  2. Column 4 (5): 6 empty
  3. Column 12 (5): 6 empty
  4. Row 5 (7): paint 3 cells
  5. Row 12 (7): paint 3 cells
  6. Column 8 (6 1): paint 2 cells, 6 empty
  7. Row 6 (1 1 1): 2 empty
  8. Row 10 (3 1 3): paint 2 cells
  9. Column 7 (1 2 5): paint 1 cell, 1 empty
  10. Column 9 (1 2 5): paint 1 cell, 1 empty
  11. Row 11 (1 1 1 1): 2 empty
  12. Row 9 (2 3 2): paint 1 cell
  13. Column 5 (2 6 1): paint 1 cell
  14. Row 9 (2 3 2): paint 2 cells, 1 empty
  15. Column 3 (1 3): 1 empty
  16. Row 5 (7): paint 1 cell
  17. Column 10 (3 1 1 1): 2 empty
  18. Row 9 (2 3 2): paint 2 cells, 1 empty
  19. Row 7 (2 1 2): 1 empty
  20. Column 4 (5): 1 empty
  21. Column 8 (6 1): 1 empty
  22. Column 9 (1 2 5): 1 empty
  23. Row 7 (2 1 2): paint 1 cell
  24. Column 12 (5): 2 empty
  25. Row 12 (7): paint 2 cells, 1 empty
  26. Column 6 (3 1 1 1): 1 empty
  27. Column 11 (2 6 1): paint 1 cell (+1 dots for finished lines)
  28. Column 13 (1 3): 3 empty
  29. Row 10 (3 1 3): paint 2 cells
  30. Row 5 (7): paint 1 cell
  31. Column 4 (5): 1 empty
  32. Row 5 (7): paint 1 cell
  33. Column 6 (3 1 1 1): 1 empty
  34. Row 7 (2 1 2): paint 1 cell
  35. Column 4 (5): 1 empty
  36. Row 12 (7): paint 2 cells, 1 empty
  37. Column 10 (3 1 1 1): paint 1 cell, 5 empty
  38. Row 4 (1 1): 2 empty
  39. Column 9 (1 2 5): paint 3 cells, 3 empty
  40. Column 3 (1 3): 2 empty
  41. Row 10 (3 1 3): paint 3 cells, 1 empty (+1 dots for finished lines)
  42. Column 7 (1 2 5): paint 3 cells, 3 empty
  43. Column 6 (3 1 1 1): paint 1 cell, 4 empty (+3 dots for finished lines)
  44. Column 11 (2 6 1): paint 1 cell, 1 empty
  45. Row 6 (1 1 1): 2 empty
  46. Column 12 (5): paint 1 cell, 1 empty
  47. Row 5 (7): paint 1 cell
  48. Column 5 (2 6 1): paint 1 cell, 1 empty (+4 dots for finished lines)
  49. Column 3 (1 3): paint 3 cells, 4 empty
  50. Column 13 (1 3): paint 3 cells, 4 empty (+4 dots for finished lines)
  51. Column 5 (2 6 1): paint 2 cells, 1 empty
  52. Column 11 (2 6 1): paint 2 cells, 1 empty
  53. Row 1 (1 1): paint 2 cells (+2 dots for finished lines)
  54. Row 3 (1 1): paint 2 cells
  55. Row 11 (1 1 1 1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram