Nonogram · Devilish

Nonogram Devilish Level 403

Exactly the clues of Devilish level 403 in the app: a 15×15 grid with 80 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 58 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 58

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 58 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (4 3 4): paint 5 cells
  2. Row 11 (9): paint 3 cells
  3. Row 12 (9): paint 3 cells
  4. Column 8 (2 1 3): 4 empty
  5. Column 5 (3 5 2): paint 2 cells
  6. Row 8 (4 3 4): paint 2 cells, 1 empty (+14 dots for finished lines)
  7. Column 9 (2 1 3): 4 empty
  8. Row 11 (9): paint 2 cells, 1 empty
  9. Row 12 (9): paint 2 cells, 1 empty
  10. Row 5 (7): paint 1 cell, 1 empty
  11. Column 7 (2 1 3): 2 empty
  12. Column 11 (3 5 2): paint 2 cells
  13. Row 8 (4 3 4): paint 2 cells, 3 empty (+14 dots for finished lines)
  14. Column 7 (2 1 3): 5 empty
  15. Row 9 (3 3): paint 2 cells, 2 empty
  16. Row 5 (7): paint 2 cells, 1 empty
  17. Row 11 (9): paint 2 cells, 1 empty
  18. Row 12 (9): paint 2 cells, 1 empty
  19. Column 8 (2 1 3): 3 empty
  20. Column 9 (2 1 3): 3 empty
  21. Row 2 (2 2): 2 empty
  22. Row 4 (3): 2 empty
  23. Column 1 (2): 3 empty
  24. Column 15 (2): 3 empty
  25. Column 4 (1 2 2): 2 empty
  26. Row 7 (1 2 2 1): paint 2 cells
  27. Column 5 (3 5 2): paint 5 cells, 5 empty
  28. Row 5 (7): paint 1 cell, 2 empty
  29. Column 6 (3 1 5): paint 1 cell, 2 empty
  30. Row 2 (2 2): paint 1 cell, 1 empty
  31. Row 3 (1 1): 2 empty
  32. Column 6 (3 1 5): paint 4 cells, 2 empty
  33. Row 4 (3): 2 empty
  34. Row 6 (1 2 2 1): 2 empty
  35. Column 4 (1 2 2): 2 empty
  36. Row 5 (7): paint 2 cells, 1 empty
  37. Column 12 (1 2 2): 2 empty
  38. Row 10 (3): paint 1 cell, 2 empty
  39. Row 7 (1 2 2 1): paint 2 cells
  40. Column 11 (3 5 2): paint 4 cells, 5 empty (+8 dots for finished lines)
  41. Column 10 (3 1 5): paint 5 cells, 3 empty (+2 dots for finished lines)
  42. Row 4 (3): paint 3 cells, 2 empty (+2 dots for finished lines)
  43. Column 3 (1 3): paint 1 cell, 2 empty
  44. Row 6 (1 2 2 1): paint 1 cell, 2 empty
  45. Column 1 (2): paint 1 cell, 3 empty
  46. Row 2 (2 2): paint 1 cell, 1 empty
  47. Column 13 (1 3): paint 1 cell, 2 empty (+5 dots for finished lines)
  48. Row 10 (3): paint 2 cells
  49. Row 6 (1 2 2 1): paint 1 cell
  50. Column 15 (2): paint 1 cell, 2 empty
  51. What if row 14, column 3 stayed empty? Row 11 (9) could not fit. So it is painted.
  52. Row 14 (1 1 1 1): 1 empty
  53. Column 4 (1 2 2): paint 2 cells, 1 empty
  54. Row 11 (9): 1 empty
  55. Row 12 (9): 1 empty
  56. Column 13 (1 3): paint 2 cells (+1 dots for finished lines)
  57. Column 12 (1 2 2): paint 2 cells, 1 empty (+2 dots for finished lines)
  58. Row 15 (1 1 1 1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram