Nonogram · Devilish

Nonogram Devilish Level 400

Exactly the clues of Devilish level 400 in the app: a 15×15 grid with 81 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 55 logical steps.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 55

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 55 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Column 6 (6 3 3): paint 9 cells
  2. Column 10 (6 3 3): paint 9 cells (+26 dots for finished lines)
  3. Row 2 (2 2): 9 empty
  4. Row 9 (9): paint 3 cells, 2 empty
  5. Row 10 (9): paint 3 cells, 2 empty
  6. Row 13 (1 1 1 1): 4 empty
  7. Row 14 (1 1 1 1): 4 empty
  8. Column 7 (6 1): paint 2 cells, 2 empty
  9. Column 9 (6 1): paint 2 cells, 2 empty
  10. Row 2 (2 2): paint 2 cells
  11. Column 5 (1 4): 2 empty
  12. Column 8 (6 1): paint 1 cell, 1 empty
  13. Row 8 (1 3 1): 2 empty
  14. Column 6 (6 3 3): paint 2 cells, 1 empty
  15. Column 10 (6 3 3): paint 2 cells, 1 empty
  16. Row 11 (3 3): 6 empty
  17. Row 12 (2 3 2): paint 3 cells
  18. Row 15 (1 1 1 1): 3 empty
  19. Column 7 (6 1): paint 2 cells, 1 empty
  20. Column 9 (6 1): paint 2 cells, 1 empty
  21. Row 11 (3 3): paint 4 cells, 1 empty
  22. Column 8 (6 1): paint 3 cells, 3 empty
  23. Column 11 (1 4): paint 2 cells, 4 empty
  24. Row 7 (3 3 3): paint 3 cells, 2 empty (+10 dots for finished lines)
  25. Column 5 (1 4): paint 2 cells, 3 empty
  26. Column 4 (5): 3 empty
  27. Column 12 (5): 3 empty
  28. Row 12 (2 3 2): paint 1 cell, 1 empty
  29. Row 7 (3 3 3): paint 1 cell (+10 dots for finished lines)
  30. Row 12 (2 3 2): paint 1 cell, 1 empty
  31. Column 1 (3): 1 empty
  32. Column 3 (1 3): 1 empty
  33. Row 10 (9): paint 1 cell
  34. Column 12 (5): 2 empty
  35. Row 7 (3 3 3): paint 1 cell
  36. Column 15 (3): paint 1 cell, 4 empty
  37. Row 6 (1 5 1): 1 empty
  38. Column 4 (5): 1 empty
  39. Row 7 (3 3 3): paint 1 cell
  40. Column 1 (3): paint 1 cell, 3 empty (+1 dots for finished lines)
  41. Row 15 (1 1 1 1): paint 1 cell
  42. Column 13 (1 3): paint 2 cells, 6 empty
  43. Row 5 (1 5 1): paint 1 cell (+1 dots for finished lines)
  44. Row 9 (9): paint 1 cell
  45. Column 4 (5): paint 1 cell, 2 empty
  46. Row 14 (1 1 1 1): paint 1 cell, 1 empty
  47. Column 3 (1 3): paint 1 cell, 4 empty (+2 dots for finished lines)
  48. Row 1 (1 1): paint 2 cells
  49. Column 12 (5): paint 2 cells
  50. Row 5 (1 5 1): paint 1 cell (+1 dots for finished lines)
  51. Row 8 (1 3 1): 1 empty
  52. Row 12 (2 3 2): paint 1 cell
  53. Row 15 (1 1 1 1): paint 1 cell (+1 dots for finished lines)
  54. Row 12 (2 3 2): paint 1 cell (+1 dots for finished lines)
  55. Row 8 (1 3 1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram