Nonogram · Devilish

Nonogram Devilish Level 387

Exactly the clues of Devilish level 387 in the app: a 15×15 grid with 86 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 41 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 41

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 41 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 7 (11): paint 7 cells
  2. Column 7 (6 5): paint 6 cells, 1 empty
  3. Row 5 (3): 10 empty
  4. Column 11 (6): paint 4 cells, 7 empty
  5. Row 4 (5): paint 1 cell, 6 empty
  6. Row 13 (5): paint 1 cell, 6 empty
  7. Column 9 (6 5): paint 6 cells, 1 empty
  8. Column 12 (1 6): paint 5 cells, 2 empty
  9. Row 11 (9): paint 2 cells, 3 empty
  10. Row 12 (7): paint 1 cell, 4 empty
  11. Column 8 (7 3): paint 4 cells, 2 empty (+2 dots for finished lines)
  12. Column 5 (6): paint 4 cells, 7 empty
  13. Row 3 (3): 8 empty
  14. Row 8 (3 3 3): paint 2 cells, 2 empty
  15. Row 13 (5): paint 2 cells, 2 empty
  16. Column 3 (2 4): paint 4 cells, 4 empty
  17. Column 4 (1 6): paint 5 cells, 2 empty
  18. Row 8 (3 3 3): paint 3 cells, 4 empty
  19. Column 13 (2 4): paint 3 cells, 3 empty (+9 dots for finished lines)
  20. Row 2 (2 2): 7 empty
  21. Row 11 (9): paint 1 cell, 3 empty
  22. Row 7 (11): 3 empty
  23. Column 6 (1 1 1 3): 3 empty
  24. Row 10 (5 5): paint 3 cells, 1 empty (+11 dots for finished lines)
  25. Row 9 (4 1 4): paint 1 cell, 2 empty
  26. Column 6 (1 1 1 3): paint 1 cell, 2 empty
  27. Column 7 (6 5): paint 3 cells
  28. Row 3 (3): paint 1 cell, 1 empty
  29. Row 4 (5): paint 1 cell, 1 empty
  30. Column 8 (7 3): paint 1 cell, 1 empty
  31. Column 9 (6 5): paint 1 cell, 1 empty (+3 dots for finished lines)
  32. Column 10 (1 1 1 3): paint 2 cells, 3 empty (+1 dots for finished lines)
  33. Row 10 (5 5): paint 3 cells, 1 empty (+5 dots for finished lines)
  34. Row 2 (2 2): paint 2 cells
  35. Column 13 (2 4): paint 1 cell, 1 empty
  36. Row 15 (1 1): paint 1 cell
  37. What if row 6, column 4 stayed empty? Row 12 (7) could not fit. So it is painted. (+1 dots for finished lines)
  38. Row 6 (1 3 1): 1 empty
  39. Row 12 (7): paint 1 cell (+1 dots for finished lines)
  40. Row 6 (1 3 1): paint 1 cell (+1 dots for finished lines)
  41. Row 12 (7): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram