Nonogram · Devilish

Nonogram Devilish Level 221

Exactly the clues of Devilish level 221 in the app: a 15×15 grid with 76 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 34 logical steps.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 34

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 34 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (5 1 5): paint 6 cells
  2. Row 6 (9): paint 3 cells
  3. Row 11 (9): paint 3 cells
  4. Column 3 (1 1): 2 empty
  5. Row 9 (3 1 3): 2 empty
  6. Column 4 (7): 2 empty
  7. Column 8 (5 2 1): paint 1 cell, 1 empty
  8. Row 5 (5): 6 empty
  9. Column 12 (7): 2 empty
  10. Column 13 (1 1): 2 empty
  11. Row 9 (3 1 3): paint 7 cells, 4 empty
  12. Column 8 (5 2 1): paint 1 cell, 2 empty
  13. Row 8 (5 1 5): paint 2 cells, 2 empty (+24 dots for finished lines)
  14. Row 10 (4 4): paint 6 cells, 2 empty
  15. Row 6 (9): paint 4 cells, 2 empty
  16. Row 11 (9): paint 4 cells, 2 empty
  17. Column 6 (4 3 1 1): paint 4 cells, 5 empty
  18. Column 10 (4 3 1 1): paint 4 cells, 5 empty (+11 dots for finished lines)
  19. Row 5 (5): paint 2 cells, 4 empty
  20. Row 13 (2 2): 6 empty
  21. Column 4 (7): paint 4 cells, 3 empty
  22. Column 12 (7): paint 4 cells, 3 empty (+4 dots for finished lines)
  23. Row 14 (3): paint 3 cells, 6 empty
  24. Row 7 (2 1 2): paint 2 cells, 4 empty
  25. Column 7 (2 2 1): 6 empty
  26. Column 9 (2 2 1): 6 empty
  27. Column 8 (5 2 1): paint 2 cells, 3 empty (+8 dots for finished lines)
  28. Row 8 (5 1 5): paint 2 cells (+8 dots for finished lines)
  29. Row 15 (1 1 1 1): paint 2 cells, 2 empty (+8 dots for finished lines)
  30. Row 1 (1 1): paint 2 cells
  31. Column 5 (2 6 1): paint 2 cells, 1 empty
  32. Column 11 (2 6 1): paint 2 cells, 1 empty
  33. Row 3 (1 1): paint 2 cells
  34. Row 10 (4 4): paint 2 cells

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram