Nonogram · Devilish

Nonogram Devilish Level 212

Exactly the clues of Devilish level 212 in the app: a 15×15 grid with 81 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 32 logical steps.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 32

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 32 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (11): paint 7 cells
  2. Row 7 (5 1 5): paint 6 cells
  3. Column 8 (7 2): paint 2 cells, 1 empty
  4. Row 7 (5 1 5): paint 2 cells, 2 empty (+28 dots for finished lines)
  5. Row 9 (4 1 4): paint 9 cells, 4 empty
  6. Row 8 (11): paint 4 cells, 2 empty
  7. Column 3 (1 3): 7 empty
  8. Column 13 (1 3): 7 empty
  9. Row 10 (7): paint 5 cells, 2 empty
  10. Row 6 (2 1 2): paint 2 cells, 4 empty
  11. Row 5 (7): paint 3 cells, 2 empty
  12. Row 11 (3 3): paint 2 cells, 2 empty
  13. Column 5 (8): 3 empty
  14. Row 15 (2 2): 3 empty
  15. Column 11 (8): 3 empty
  16. Row 15 (2 2): paint 4 cells, 2 empty
  17. Column 7 (2 1 1 3): paint 3 cells, 5 empty
  18. Column 9 (2 1 1 3): paint 3 cells, 5 empty (+7 dots for finished lines)
  19. Row 13 (3): paint 1 cell, 8 empty
  20. Row 4 (5): paint 1 cell, 6 empty
  21. Row 11 (3 3): paint 4 cells, 1 empty
  22. Column 4 (3 4 1): paint 4 cells, 3 empty
  23. Column 12 (3 4 1): paint 4 cells, 3 empty (+17 dots for finished lines)
  24. Row 5 (7): paint 4 cells, 2 empty
  25. Row 2 (2 2): 5 empty
  26. Column 6 (2 4 1): paint 1 cell, 2 empty
  27. Column 10 (2 4 1): paint 1 cell, 2 empty (+2 dots for finished lines)
  28. Column 5 (8): paint 2 cells, 1 empty
  29. Column 11 (8): paint 2 cells, 1 empty
  30. Row 2 (2 2): paint 2 cells
  31. Row 7 (5 1 5): paint 2 cells (+2 dots for finished lines)
  32. Row 12 (1 1 1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram