Nonogram · Devilish

Nonogram Devilish Level 155

Exactly the clues of Devilish level 155 in the app: a 15×15 grid with 76 cells to paint. Tap a cell or a clue to reveal just that, or follow the solution in 47 logical steps. One of them is a “what if”.

Pro levelDevilish comes with Beasties Pro in the app, a one-time purchase with no subscription. The solution here is free. How Free and Pro work

PuzzleTap a cell or a clue

Nothing revealed yet.

0 / 47

The start: just the clues. Lines with a 0 are already empty.

The pictureSpoiler

All 47 steps as a list

Rows count from the top, columns from the left. Each step takes one line and paints or empties what its numbers decide right now.

  1. Row 8 (1 9 1): paint 7 cells
  2. Row 10 (9): paint 3 cells
  3. Row 9 (5 5): paint 2 cells
  4. Column 5 (6 1): 3 empty
  5. Column 11 (6 1): 3 empty
  6. Column 7 (3 1 6): paint 2 cells
  7. Row 11 (1 1 1 1): 2 empty
  8. Row 12 (7): 2 empty
  9. Column 9 (3 1 6): paint 2 cells
  10. Row 12 (7): paint 1 cell, 2 empty
  11. Column 8 (4 1 1): paint 1 cell, 5 empty
  12. Row 11 (1 1 1 1): 1 empty
  13. What if row 2, column 7 were painted? Row 3 (1 1) could not fit. So it stays empty.
  14. Column 7 (3 1 6): paint 5 cells, 3 empty
  15. Row 9 (5 5): paint 4 cells (+27 dots for finished lines)
  16. Row 5 (7): paint 3 cells, 3 empty
  17. Row 10 (9): paint 3 cells, 1 empty
  18. Column 10 (2 1 3 1 1): paint 2 cells, 3 empty
  19. Column 12 (6): 5 empty
  20. Row 7 (1 2 1 2 1): paint 3 cells, 1 empty
  21. Column 1 (2): 9 empty
  22. Column 4 (6): 4 empty
  23. Column 8 (4 1 1): paint 1 cell, 3 empty
  24. Row 9 (5 5): paint 2 cells, 1 empty (+14 dots for finished lines)
  25. Row 10 (9): paint 3 cells, 2 empty
  26. Row 8 (1 9 1): paint 3 cells (+1 dots for finished lines)
  27. Row 12 (7): paint 2 cells
  28. Row 15 (2 2): paint 1 cell, 1 empty
  29. Column 6 (2 1 3 1 1): 3 empty
  30. Row 7 (1 2 1 2 1): paint 2 cells
  31. Column 4 (6): 3 empty
  32. Column 12 (6): 2 empty
  33. Row 2 (1 1): 1 empty
  34. Column 9 (3 1 6): paint 4 cells, 2 empty (+15 dots for finished lines)
  35. Row 15 (2 2): paint 1 cell, 3 empty
  36. Column 5 (6 1): paint 3 cells, 1 empty
  37. Column 11 (6 1): paint 3 cells, 1 empty (+2 dots for finished lines)
  38. Row 6 (2 1 2): paint 1 cell, 4 empty
  39. Row 5 (7): paint 1 cell, 2 empty
  40. Column 4 (6): paint 2 cells (+1 dots for finished lines)
  41. Row 9 (5 5): paint 1 cell (+6 dots for finished lines)
  42. Row 7 (1 2 1 2 1): paint 1 cell
  43. Column 15 (2): paint 1 cell, 4 empty
  44. Row 1 (1 1): paint 2 cells (+1 dots for finished lines)
  45. Column 6 (2 1 3 1 1): paint 1 cell, 1 empty
  46. Row 3 (1 1): paint 2 cells
  47. Row 11 (1 1 1 1): paint 1 cell

Every player gets the same levels in the same order, so these clues match your app. Each step is plain logic, no guessing. How to play Nonogram